Azaki Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is silver and curly. He has several tiny emerald earrings on each ear.
Personality: He is irascible and easily irritated. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he's repulsed by the pc
Ideals: Justice. Flaws: Antagonistic, Disease, Insomniac. Bonds: Rich. Occupation: Fortune-teller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
Possessions: 300 gp.
Kellen Ningel, Male Gnome [Permalink]
Personal [hide]
Description: He wears a simple pastel robe with black stripes complete with hood. His black hair is knotted and matted. He has violet eyes.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: He was raised by priests from a young age. His childhood dream was to be a Baker, but he was a colossal failure. He now owns his own business.
Motivation: Money/treasure; and his religion dominates his actions
Flaws: Secretive. Bonds: Job, Religious, Mentor, Rich. Occupation: Roofer
Voice: Low range voice
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 14
Hit Points 122 (14d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Giant
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +3
Possessions: 3000 gp. Aquamarine (200 gp). White pearl (90 gp). Blue sapphire (1300 gp). Red spinel (90 gp). Blue quartz (9 gp). Rhodochrosite (9 gp). Tourmaline (90 gp). Iolite (50 gp). Carnelian (50 gp). Star ruby (1300 gp). Banded agate (9 gp). Obsidian (9 gp). Obsidian (9 gp). Golden yellow topaz (200 gp). Citrine (50 gp). Violet garnet (200 gp). 1 Minor magic item.
Pallabar Raulnor, Male Gnome [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he is dressed in a clean brown cloak covering his clean studded leather. He wears his hair in dreadlocks. His ears are large.
Personality: Prone to second guessing himself, he comes off as nervous. He is a bit of a xeno-phobe, disliking non-Gnomes.
History: He was born in the east, but his parents moved at a very young age to the south. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He moves from town to town, unable to find a place to settle.
Motivation: Gnomish compassion.
Flaws: Ugly, Shy, Racist. Bonds: Immigrant. Occupation: Engraver
Voice: Cold and demanding tone
Attributes [hide]
Small (3'2") Gnome, Chaotic Neutral (CR 11)
Armor Class 13
Hit Points 86 (11d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 14 (+2) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Giant
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: Aquamarine (1600 gp). Blue quartz (14 gp). Deep blue spinel (1600 gp). Deep green spinel (90 gp). Alexandrite (1600 gp). Alexandrite (1600 gp). Aquamarine (1600 gp). Star rose quartz (20 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Spear In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears a yellow shirt with thin brown vertical stripes and blue pants. His black fur is knotted and matted. His amber eyes have a joyful gleam in them most of the time.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Flattery will make him almost putty in your hands.
History: He was raised in a mountains tribe. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Spear took refuge in the old dungeon and found the beat up greataxe and armor he uses now. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He is content; and to end his boredom
Ideals: Logical. Flaws: Antagonistic, Selfish, Mundane. Bonds: Nature. Occupation: Painter
Voice: Raspy
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 17 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 9 (-1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Minor magic item.
Uraim Stoutale, Male Dwarf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears brown trousers with white and green striped suspenders. He wears various colorful collared shirts. His moppish golden hair is in a traditional bowl cut. His eyes are green.
Personality: Stoic and calm, he prefers to meditate than take action. He is obsessed with finding treasure.
History: He was born in the west. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.
Motivation: Find a way to reverse the transformation of his sister; and an old rival family wants him found
Ideals: Disciplined. Flaws: Insomniac. Bonds: Immigrant, Adventurer, Family. Occupation: Mercenary
Voice: Relaxed voice
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 28 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 20 (+5) | 9 (-1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +2
Possessions: 380 gp.
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