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NPC Generator

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Advanced [show]


Alberich Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears professional attire. His black hair and beard is wavy and long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: While he acts the brute, he is far gentler than he would appear. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and find a way to reverse the transformation of his sister

Ideals: Athletic, Fighting, Artistic. Flaws: Disease. Bonds: Attractive. Occupation: Layabout

Voice: Cold and demanding tone

Attributes [hide]

Alberich Steelfist, Male Dwarf Adept 2
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 19 (+4)14 (+2) 11 (+0)10 (+0)
Skills Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Gnome
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 pp. Hematite (8 gp). Tourmaline (90 gp). Hematite (8 gp).


Social Check DCs


Glim Nackle, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and blue workpants. His shirt is tan, and he wears a heavy blue leather apron most of the time. He sports a long red beard, and similarly colored long hair. He is very pretty but has cold, dead eyes.

Personality: He is happy with his job as a Soapmaker. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.

History: He got into the Soapmaker business at a young age. In his 13th year, his parents were killed by a orcs raid, leaving Glim alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town working and never settling down anywhere, but has fallen for a local Masseuse. He hasn't told them the truth, but wants to settle down with them.

Motivation: He'd like to take his coworkers down a peg; and he wants revenge against orcs

Flaws: Shy. Bonds: Attractive, Job, Enemies, Has a crush. Occupation: Soapmaker

Voice: Puts emphasis on the wrong words

Attributes [hide]

Glim Nackle, Male Gnome Warrior 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 34 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)17 (+3) 16 (+3)12 (+1)
Skills Intimidation +3, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Elven, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Beloril Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His hair is short and auburn. He has gleaming, smiling hazel eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Beloril took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He's in love; and he would like to get married and retire

Ideals: Persistence. Bonds: Attractive, Nature, Rich, Has a crush. Occupation: Stylist

Voice: growls and snarls, animalistic

Attributes [hide]

Beloril Loderr, Male Dwarf Paladin 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 10 (+0)10 (+0) 11 (+0)11 (+0)
Skills Athletics +3, Performance +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 3000 cp. Hematite (5 gp).


Social Check DCs


Halander Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears tight fighting clothing, which leaves very little to the imagination. His red hair is smooth and relatively long. He wears crescent spectacles with a black brim.

Personality: He snorts whenever he laughs or is feeling confident. A true patriot, Halander would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. At a young age his father died while driving off some giants. His mother being the stubborn sort decided to stay and helped train him in sickle use. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Halander never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.

Motivation: Meet up once more with his childhood friend; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Bonds: Military, Enemies, In love, Adventurer. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Halander Brightmoon, Male Halfling Adept 7
Small (3'4") Halfling, True Neutral (CR 7)
Armor Class 13
Hit Points 29 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 10000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zook Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: He usually wears his white robe and has his quarterstaff always slung over his shoulder. He is portly but not overly obese. He has styled his black hair well, parting it to the right. His amber eyes dart around the room hyper actively observing anyone and anything.

Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born the only child of a wealthy merchant. A gifted student he started as a Bowyer, but he got bored and became a Sellsword. He inherited the family business which he has now maintained for 12 years.

Motivation: Wants to raise his children well; and he is currently in port desperately looking for someone to get him out

Ideals: Entrepeneur. Bonds: Attractive, Slave, Job, Family. Occupation: Sellsword

Voice: Scandinavian accent

Attributes [hide]

Zook Wildwander, Male Gnome Monk 14
Small (3'6") Gnome, Neutral Good (CR 14)
Armor Class 12
Hit Points 99 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)14 (+2) 17 (+3)11 (+0)
Skills Acrobatics +6, Survival +8
Senses Passive Perception 13
Languages Common, Gnome, Infernal, Aquan
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +8

Possessions: 6000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Cloth of gold vestments (150 gp). Large well-done wool tapestry (300 gp). Large well-done wool tapestry (300 gp). Sapphire pendant on gold chain (2500 gp). A silver and pearl hairclip (40 gp). Old masterpiece painting (2400 gp). Solid gold idol (700 gp). 1 Medium magic item.


Social Check DCs

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