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NPC Generator

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Advanced [show]


Kody Burton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is typically in his Cartwright uniform. His auburn hair has been sun bleached extensively. He wears an eyepatch.

Personality: He is business-like. He takes instructions and follows them to the letter. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Weaver father left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Expand his business; and he is unsatisfied with his job

Ideals: Professionalism. Flaws: Ugly, Shy, Disease. Bonds: Job. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Kody Burton, Male Human Cleric 4
Medium (5'3") Human, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 16 (+3)12 (+1)
Skills Medicine +5, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135320000

Possessions: 23000 cp. 1 Minor magic item.


Social Check DCs


Fargrim Stoutale, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is dressed in a clean green cloak covering his clean studded leather. He keeps his blonde hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He plays an instrument quite well.

History: Fargrim was raised in a hard working conservative environment. Like his father and his sister before him, after school he went straight into learning to become a Animal Trainer. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature greataxe.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Impeccable, Artistic. Bonds: Job, Adventurer, Criminal record. Occupation: Animal Trainer

Voice: Low range voice

Attributes [hide]

Fargrim Stoutale, Male Dwarf Expert 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Vilberg Asheton, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears an entirely violet suit with black socks and a vest with buckled shoes. His golden hair is heavily combed to the left. This green eyed southerner is not easily forgotten.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is a logical person and will generally grow upset if things defy logic and science.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Vilberg took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Several ex partners dislike his way of doing things and want revenge; and doesn't want to be a ruler and was forced into it by his family

Ideals: Logical, Gifted. Bonds: Criminal record, Family, Enemies. Occupation: Ruler

Voice: Complex vocabulary, royal

Attributes [hide]

Vilberg Asheton, Male Half-Orc Warlock 15
Medium (5'0") Half-Orc, True Neutral (CR 15)
Armor Class 10
Hit Points 83 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)7 (-2) 11 (+0)10 (+0)
Skills Deception +5, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 6000 gp. Brown-green garnet (50 gp). Star rose quartz (40 gp). Chalcedony (40 gp). Malachite (5 gp). Citrine (40 gp). Blue sapphire (1100 gp). Golden pearl (50 gp). Jet (50 gp). Citrine (40 gp). 1 Minor magic item.


Social Check DCs


Fallond Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across his face, he is wearing a long, white, dusty cloak. His hair is cut close to his head. He has blue eyes and a white hat with a tan feather.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Flaws: Antagonistic, Mundane, Depressed. Bonds: Family, Nature. Occupation: Ruler

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Fallond Steelfist, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 76 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)13 (+1) 14 (+2)9 (-1)
Skills Religion +5, Survival +6
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 200 pp. Azurite (8 gp). Bloodstone (80 gp). Rock crystal (80 gp). White pearl (80 gp). Rose (80 gp). Violet garnet (700 gp). Tiger eye turquoise (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Travok Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He usually wears his blue robe and has his shortspear always slung over his shoulder. His long chestnut hair reaches down to his waist. He has brown eyes.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is able to make almost anything out of random pieces of junk.

History: Born in the east to a Butcher, Travok learned a great deal about his father's area of expertise. Travok was born on a far eastern plains where he grew up under the tutelage of his father, an expert Butcher. He now travels the world, in search of power and loot.

Motivation: Balancing his hectic life and new Butcher responsibilities is difficult; and he's repulsed by the pc

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer, Job. Occupation: Butcher

Voice: Eastern European accent

Attributes [hide]

Travok Bigtoe, Male Dwarf Ranger 5
Medium (4'5") Dwarf, Chaotic Good (CR 5)
Armor Class 11
Hit Points 40 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 17 (+3)12 (+1)
Skills Acrobatics +4, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Eye agate (15 gp). Iolite (40 gp). Chalcedony (40 gp). Deep blue spinel (700 gp). 1 Minor magic item.


Social Check DCs

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