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NPC Generator

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Advanced [show]


Darrow Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has no hair. His ears are large.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was raised in a island tribe. He struck it rich when he found rare goods in large quantities. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and expand his business

Ideals: Athletic. Flaws: Ugly. Bonds: Enemies, Job, Nature, Rich. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Darrow Tealeaf, Male Halfling Expert 9
Small (3'4") Halfling, Chaotic Evil (CR 9)
Armor Class 14
Hit Points 54 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 14 (+2)13 (+1) 12 (+1)14 (+2)
Skills Investigation +4, Stealth +6
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3

Possessions: 1800 gp. Blue sapphire (1500 gp). Lapis lazuli (12 gp). Amethyst (40 gp). Violet garnet (700 gp). Tiger eye turquoise (12 gp). Golden yellow topaz (700 gp).


Social Check DCs


Eberk Eversharp, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and wears bulky white painted plate armor. His chestnut hair is matted, messy, and big. His blue eyes are slightly larger than normal.

Personality: He is witty, but his monotone delivery comes off as unnerving He has a habit of throwing himself into exceedingly dangerous situations.

History: A powerful slaver made him what he is. Before the accident, he was one of the most outspoken anti-Dwarven activists. He was mortally wounded, saved by a kind and fast-acting Dwarven doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and dwarven compassion

Ideals: Joker. Flaws: Ugly, Impulsive, Racist. Bonds: Mentor. Occupation: Mortician

Voice: Sleepy voice

Attributes [hide]

Eberk Eversharp, Male Dwarf Fighter 3
Medium (4'1") Dwarf, Chaotic Good (CR 3)
Armor Class 11
Hit Points 18 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)14 (+2) 11 (+0)9 (-1)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Aquamarine (700 gp). Alexandrite (700 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Paggen Sympony, Male Gnome [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a pastel armored body suit, with a simple grey line shooting up and back down, and is pretty ugly. His chestnut hair is well kept and his bushy mustache is tapered upwards at the ends. His fierce blue eyes like to dwell on things.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born in the west. He took every job he could get his hands on, but the opportunities for Gnomes in the west were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To clean up the streets.

Flaws: Ugly. Bonds: Guardian, Rich, Immigrant. Occupation: Barber

Voice: Cold and demanding tone

Attributes [hide]

Paggen Sympony, Male Gnome Commoner 4
Small (3'5") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 18 (+4)10 (+0) 14 (+2)12 (+1)
Skills Athletics +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Dworic Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears tight fighting clothing, which leaves very little to the imagination. He is an epitome of beauty. He wears a feathered hat to hide his balding. His fair skin shows little sign of his aristocratic breeding.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born in a small plains village. There was a wharf not far from home where he often wandered off to fish. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Artistic. Flaws: Secretive. Bonds: Attractive, Nature. Occupation: Priest

Voice: Rolls R's

Attributes [hide]

Dworic Goblinbane, Male Dwarf Monk 2
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)14 (+2) 17 (+3)16 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Ahrim Virtue, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His long white hair is drawn into a two foot long braid. He has gleaming, smiling white eyes.

Personality: He loves telling others what to do and how they should feel about things. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Money/treasure; and wants to work out more often

Ideals: Opinionated, Professionalism. Flaws: Ugly. Bonds: Rich. Occupation: Masseuse

Voice: Creaky witch voice

Attributes [hide]

Ahrim Virtue, Male Tiefling Warrior 4
Medium (6'8") Tiefling, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 9 (-1)15 (+2) 9 (-1)15 (+2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Undercommon, Celestial
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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