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Advanced [show]


Jabbie Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His fair skin shows little sign of his aristocratic breeding.

Personality: He never swears and excessively uses polite adverbs when speaking. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Jabbie took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted druidic powers by his dying brother.

Motivation: Retire the richest man in the south; and wants to have a good time and be beloved

Ideals: Entrepeneur, Optimist, Joker, Gifted. Bonds: Attractive. Occupation: Doctor

Voice: Eastern European accent

Attributes [hide]

Jabbie Pilwicken, Male Gnome Sorcerer 10
Small (3'7") Gnome, Neutral Good (CR 10)
Armor Class 10
Hit Points 45 (10d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 15 (+2)11 (+0) 17 (+3)14 (+2)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +3 / 3d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266

Possessions: 1100 gp. Malachite (10 gp). Zircon (50 gp). Lapis lazuli (10 gp). Red-brown spinel (150 gp). Red garnet (150 gp). Freshwater pearl (10 gp). Deep blue spinel (1200 gp). Red spinel (150 gp).


Social Check DCs


Trym Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man wears professional attire. His golden hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are hazel.

Personality: Trym is depressed about a lot of things. He tends to be a nihilist. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now owns his own business.

Motivation: He is compelled to act according to his religious beliefs; and expand his business

Ideals: Fighting. Flaws: Depressed. Bonds: Attractive, Job, Religious. Occupation: Carpenter

Voice: Old thin voice

Attributes [hide]

Trym Quinten, Male Half-Elf Warrior 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 14 (+2)11 (+0)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Undercommon
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sapply Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears suspenders and yellow workpants. His shirt is white, and he wears a heavy yellow leather apron most of the time. He is bald on top and has large black tufts of hair around his ears. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sapply was raised in a hard working conservative environment. He dropped out of school before completing his studies. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Gnomish artifacts is his passion; and he is unsatisfied with his job

Ideals: Logical. Flaws: Ugly, Shy. Bonds: Adventurer, Job. Occupation: Cartwright

Voice: Aggressive tone

Attributes [hide]

Sapply Boondiggles, Male Gnome Aristocrat 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)8 (-1) 14 (+2)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 20000 sp. Freshwater pearl (13 gp). Iolite (40 gp). Smoky quartz (40 gp). Sardonyx (40 gp).


Social Check DCs


Krûk Remington, Male Half-Orc [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'6" has a big stupid grin on his face most of the time. He wears professional attire. His black hair is drawn into a tight pony tail with a butterfly scrunchie. His eyes are amber and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is used to getting what he wants. In part because he is a meticulous planner.

History: Sold as a small child to a slaver, Krûk was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Now he works as a painting tutor during his time off.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Joker, Professionalism, Fighting. Bonds: Attractive, Mentor. Occupation: Doctor

Voice: Uses sign language

Attributes [hide]

Krûk Remington, Male Half-Orc Barbarian 1
Medium (6'6") Half-Orc, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)12 (+1) 13 (+1)12 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: 140 gp.


Social Check DCs


Alberich Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His black hair is cut jaggedly and amateurishly. His eyes, though not visible through his cowl, are gray.

Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised in a white middle class family as the only child. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Alberich grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Alberich. Being a Weaver kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is content; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Mundane. Bonds: Poor, Enemies, Criminal record. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Alberich Loderr, Male Dwarf Expert 2
Medium (4'5") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)15 (+2) 12 (+1)10 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 390 gp. 1 Masterwork Light steel shield.


Social Check DCs

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