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Advanced [show]


Silent Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a black collared shirt and grey pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. He carries a battered longsword and tarnished flail as well. His white fur is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.

Personality: He likes to make people angry or surprised. He is lazy and tries to find solutions quickly.

History: He was born several months after his father was called into army service. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. After a long history of fighting, Silent and his spouse have recently divorced.

Motivation: Wants a kiss; and he's repulsed by the pc

Ideals: Fighting. Flaws: Antagonistic, Lazy. Bonds: Military, Immigrant. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Silent Peak, Male Tabaxi Ranger 8
Medium (6'1") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 48 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)18 (+4)
Skills Athletics +3, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Druidic
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1400 gp. Golden yellow topaz (1100 gp). Chrysoprase (20 gp). Onyx (20 gp). Rose (20 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Efferil Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a weathered and beat up set of banded mail beneath an oversized blue coat. He has a penchant for wearing a ring with an oversized opal on his left hand. His red hair is matted, messy, and big. His eyes are a pleasant blue.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He always tries to repair and not replace. It was this mentality that drove him into the Server business.

History: Efferil was born in the east. At a young age he loved to build and create. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and he has money and likes to spend it

Ideals: Impeccable, Persistence. Flaws: Ugly. Bonds: Rich. Occupation: Server

Voice: Australian accent

Attributes [hide]

Efferil Xiloscient, Male Half-Elf Aristocrat 13
Medium (4'9") Half-Elf, Neutral Good (CR 13)
Armor Class 11
Hit Points 36 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 8 (-1)14 (+2) 14 (+2)17 (+3)
Skills Acrobatics +5, Deception +7
Senses Passive Perception 12
Languages Common, Elven, Ignan, Abyssal
Attacks Melee +7 / 4d4+3, Ranged +5 / 4d4+1, Grapple +7

Possessions: 4000 gp. 1 Medium magic item.


Social Check DCs


Chay Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He dresses well, typically a more casual-formal manner. His blonde hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was a soldier and died while he was still young. Chay was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by orcs, and he desires to right it

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Enemies, Military. Occupation: Mason

Voice: Booming voice

Attributes [hide]

Chay Swiftwhistle, Male Halfling Cleric 6
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 28 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 16 (+3)9 (-1)
Skills Deception +2, Intimidation +2
Senses Passive Perception 13
Languages Common, Halfling, Orc
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 7000 sp. Eyepatch with mock eye of sapphire and moonstone (1700 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Jak Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a blue vest and prefers grey and blue shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is brown. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Jak is depressed about a lot of things. He tends to be a nihilist. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Jak was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Navigator hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Flaws: Ugly, Addict, Depressed, Forgetful. Bonds: Poor. Occupation: Navigator

Voice: Stutters

Attributes [hide]

Jak Warmwater, Male Halfling Warrior 13
Small (3'1") Halfling, Lawful Neutral (CR 13)
Armor Class 13
Hit Points 112 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 16 (+3)18 (+4) 11 (+0)18 (+4)
Skills Insight +4, Sleight of Hand +6
Senses Passive Perception 10
Languages Common, Halfling, Giant, Elven, Auran, Druidic
Attacks Melee +7 / 4d4+3, Ranged +6 / 4d4+2, Grapple +3

Possessions: 2000 gp. Banded agate (10 gp). Rhodochrosite (10 gp). Aquamarine (1400 gp). Banded agate (10 gp). Amethyst (120 gp). Lapis lazuli (10 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Great Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man likes to wear white tank tops with black pants, and a wedding ring on his right hand. His red fur is knotted and matted. His eyes are blue.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a ruthless business man, a trait he acquired from his mother.

History: Born to a Spice Merchant, his mother struggled to pay the bills. Great abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: In love, Poor, Adventurer. Occupation: Detective

Voice: Deep voice with rolling R's

Attributes [hide]

Great Shore, Male Tabaxi Commoner 8
Medium (6'1") Tabaxi, Lawful Evil (CR 8)
Armor Class 12
Hit Points 25 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 12 (+1)15 (+2)
Skills Persuasion +5, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1500 gp.


Social Check DCs

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