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NPC Generator

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Advanced [show]


Naal Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He dresses in grey turtlenecks beneath a green coat with grey slacks. Beneath his clothing is a huge mess of scar tissue. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His hazel eyes have a joyful gleam in them most of the time.

Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He is a great chef.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure.

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Slave, Rich. Occupation: Mortician

Voice: Whispers

Attributes [hide]

Naal Iranapha, Male Half-Elf Barbarian 1
Medium (5'5") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)9 (-1) 15 (+2)9 (-1)
Skills Arcana +1, Stealth +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Miles Harlow, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He carries with him a set of bastard swords, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He keeps his white hair in a flapper bob. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: Abrasive and pushy, he has a hard time making friends. He is harsh and unforgiving.

History: Born in a small village he learned the ways of the warrior from his father. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and wants to open a new tavern

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Occupation: Animal Trainer

Voice: Pronounces O like U

Attributes [hide]

Miles Harlow, Male Human Wizard 11
Medium (5'4") Human, Lawful Neutral (CR 11)
Armor Class 11
Hit Points 57 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)9 (-1) 15 (+2)9 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1900 gp. Silver-plated steel longsword with jet jewel in hilt (900 gp). A miniature golden chest with tiny emeralds lining the top (130 gp). Brass mug with jade inlays (100 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). A life-sized copper and silver statuette of a cockatrice. (70 gp).


Social Check DCs


Silent Thundercloud, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'7" western man, he is wearing a long, brown, dusty cloak. He has done his best to style his white fur to look like a famous performer. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his copper eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born into a rich family. From there he went from mercenary job to mercenary job. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and obtaining odd cultural tabaxi artifacts is his passion

Bonds: Attractive, Job, Has a crush, Adventurer, Rich, Criminal record. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Silent Thundercloud, Male Tabaxi Wizard 6
Medium (6'7") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 27 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)13 (+1) 11 (+0)14 (+2)
Skills Medicine +3, Religion +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124332

Possessions: 1000 gp.


Social Check DCs


Ozyman High-hill, Male Halfling [Permalink]

Personal [hide]

Description: The dark-skinned man stands 3'3" and tends to wear a yellow poncho over his likewise colored trousers and shirt. His brown hair is matted, messy, and big. His fierce gray eyes like to dwell on things.

Personality: He acts crazy and hedonistic. He misses his home and complains about the freezing weather, even in summer.

History: He was born in the west. His mother worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled mother and took his mother's old job. He left for the west, certain he would find work there.

Motivation: Find a way to reverse the transformation of his brother; and marry his brother to traveling adventurers

Ideals: Entrepeneur. Flaws: Ugly, Hedonist. Bonds: Immigrant, Family. Occupation: Fortune-teller

Voice: Strong lisp

Attributes [hide]

Ozyman High-hill, Male Halfling Paladin 5
Small (3'3") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 36 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)12 (+1) 12 (+1)10 (+0)
Skills Athletics +6, Investigation +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Silver chalice with lapis lazuli gems (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp).


Social Check DCs


Sammal Failure, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tattered old clothes. His purple hair is smooth and relatively long. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: His tongue was cut out and he uses sign language. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born the only child of a wealthy merchant. Sammal was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Sammal decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has comitted a past crime that haunts him to this day

Ideals: Athletic, Entrepeneur. Flaws: Ugly, Disease. Bonds: Criminal record. Occupation: Map Maker

Voice: Speaks like tongue is numb

Attributes [hide]

Sammal Failure, Male Tiefling Bard 3
Medium (5'2") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)16 (+3) 9 (-1)14 (+2)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Ignan, Aquan, Terran
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 300 gp. Silver comb with moonstones (600 gp). Sapphire pendant on gold chain (700 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (90 gp).


Social Check DCs

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