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Advanced [show]


Hamil Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his trident. He is portly but not overly obese. His hair is long and white with streaks of red, and is pulled back with small tan clips. His beard is red, braided, and well cared for. His eyes are likewise brown.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Wishes to resurrect an old love.

Ideals: Optimist, Gifted. Bonds: In love, Family. Occupation: Scribe

Voice: Prounounces S like Z

Attributes [hide]

Hamil Bigheart, Male Halfling Fighter 4
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 13
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)13 (+1) 18 (+4)13 (+1)
Skills Insight +6, Performance +3
Senses Passive Perception 14
Languages Common, Halfling, Abyssal
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Therai Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: This late middle aged man wears a brown cloak and cross-gartered blue stockings and is in decent physical shape. His blue hair is slicked back into a classic pompadour. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Therai is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A powerful brothel owner made him what he is. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He moves from town to town, unable to find a place to settle.

Motivation: Many dire rats want him driven away; and someone believes him a fraud

Ideals: Extrovert. Flaws: Insane. Bonds: Immigrant, Mentor, Enemies. Occupation: Layabout

Voice: Pronounces O like U

Attributes [hide]

Therai Wisdom, Male Tiefling Commoner 8
Medium (5'11") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 55 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 18 (+4)17 (+3) 13 (+1)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 11
Languages Common, Orc, Druidic, Gnome
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 7000 sp. Jade (90 gp). Black pearl (300 gp). Jet (90 gp). Blue quartz (15 gp). Red spinel (90 gp). Eye agate (15 gp).


Social Check DCs


Heward Floshem, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and is wearing a perfectly clean shirt and pair of pants. His red hair is cut short. His eyes are brown.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Shy, Disease, Insomniac. Bonds: Attractive. Occupation: Fletcher

Voice: Indian accent

Attributes [hide]

Heward Floshem, Male Half-Elf Barbarian 3
Medium (5'10") Half-Elf, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 9 (-1)10 (+0) 11 (+0)14 (+2)
Skills Investigation +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1500 sp. Coral (160 gp).


Social Check DCs


Diggory Marlee, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with his god.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Diggory fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic. Bonds: Attractive, Religious, Slave. Occupation: Mortician

Voice: Forgets to breathe while speaking

Attributes [hide]

Diggory Marlee, Male Human Ranger 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)11 (+0) 18 (+4)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 120 gp.


Social Check DCs


Boddynock Turen, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tattered pair of loose grey pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is black and curly. His eyes are green and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Boddynock was born the youngest of three triplets. He was an athlete and attended two major summer competitions. He never won. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic, Disciplined. Flaws: Racist. Bonds: Poor, Family. Occupation: Engraver

Voice: Spanish accent

Attributes [hide]

Boddynock Turen, Male Gnome Ranger 2
Small (3'8") Gnome, Lawful Good (CR 2)
Armor Class 14
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)13 (+1) 10 (+0)14 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 70 gp.


Social Check DCs

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