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NPC Generator

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Advanced [show]


Varis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple grey line shooting up and back down. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a card on it. His hair is long and white with streaks of red, and is pulled back with small blue clips. His beard is red, braided, and well cared for. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is lazy, self-centered, vain, and jealous.

History: The child of southern immigrants he idolized his father. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He has achieved small success as a Stableman.

Motivation: Further expansion of business; and wants to open a new tavern

Flaws: Selfish. Bonds: Attractive, Job, Immigrant. Occupation: Stableman

Voice: Draws out vowels

Attributes [hide]

Varis Erenaeth, Male Elf Cleric 2
Medium (4'7") Elf, Neutral Good (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)13 (+1) 9 (-1)15 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 390 gp. Coral (110 gp). Pink pearl (110 gp). Black pearl (500 gp).


Social Check DCs


Thorpe Fatrabbit, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His brown hair is smooth and relatively long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born in the north. He made a point of taking high paying jobs and getting most of it up front. He moves from town to town, unable to find a place to settle.

Motivation: To be a Sage again; and he has passion for adventuring and risk

Flaws: Ugly. Bonds: Poor, Job, Adventurer, Immigrant. Occupation: Marshal

Voice: Uses lots of figures of speech

Attributes [hide]

Thorpe Fatrabbit, Male Halfling Rogue 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 31 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)17 (+3) 17 (+3)12 (+1)
Skills Arcana +6, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Gnome, Giant, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 60000 cp. Golden yellow topaz (1500 gp). Deep blue spinel (1500 gp). Moss agate (4 gp). Carnelian (20 gp).


Social Check DCs


Nim Kitchur, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears black trousers with blue and black striped suspenders. He wears various colorful collared shirts. His hair is cut close to his head. His violet eyes have a joyful gleam in them most of the time.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast desert. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Nim took refuge in the old dungeon and found the beat up glaive and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To settle down with his crush; and wants a kiss

Ideals: Opinionated, Justice. Bonds: Nature, Has a crush. Occupation: Baker

Voice: Low range voice

Attributes [hide]

Nim Kitchur, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)17 (+3) 12 (+1)14 (+2)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Infernal, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nuraval Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he has a large brown mantle and cape that has been intricately interwoven into his black robe. His blonde hair is drawn into a tight pony tail with a card scrunchie. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was always a brilliant, if unscrupulous mind. A gypsy cursed him at a young age, leading to his ugly appearance. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world.

Ideals: Optimist, Logical. Flaws: Ugly, Insane. Occupation: Cook

Voice: Posh accent

Attributes [hide]

Nuraval Steelfist, Male Dwarf Expert 11
Medium (4'0") Dwarf, Chaotic Neutral (CR 11)
Armor Class 12
Hit Points 59 (11d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 10
Languages Common, Dwarven, Giant, Gnome
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2

Possessions: 13000 sp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver comb with moonstones (400 gp). Gold and topaz bottle stopper cork (300 gp). A necklace of small pink pearls (5000 gp). Solid gold idol (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alberich Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. With a patchy auburn beard and wild auburn hair. His amber eyes dart from person to person to random spaces in the air.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He now spends his time doing works of charity.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Shy. Bonds: Attractive, Religious. Occupation: Knight

Voice: Smoker's lung

Attributes [hide]

Alberich Daerdahk, Male Dwarf Commoner 8
Medium (4'5") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 31 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills History +4, Performance +4
Senses Passive Perception 12
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 1200 gp. Amber (80 gp). Citrine (70 gp). Sardonyx (70 gp). Golden yellow topaz (800 gp). Chrysoberyl (80 gp).


Social Check DCs

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