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Advanced [show]


Nimble Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. He wears his black fur up. His amber eyes dart from person to person to random spaces in the air.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to have a good time and be beloved; and nothing but the best is good enough for him

Ideals: Philantrophist, Gifted, Optimist. Flaws: Ugly, Disease. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Nimble Mist, Male Tabaxi Bard 4
Medium (6'2") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)12 (+1) 14 (+2)11 (+0)
Skills Nature +3, Stealth +5
Senses Passive Perception 12
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 200 gp. Gold dragon comb with red garnet eye (700 gp). Gold and topaz bottle stopper cork (700 gp). Sapphire pendant on gold chain (700 gp).


Social Check DCs


Zook Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He has the majority of his body covered in plate. His hair, while still mostly brown, has prominent grey streaks. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is very quiet and rarely speaks above a whisper. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Zook grew up listening to his father's many stories. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature quarterstaff.

Motivation: Meet up once more with his childhood friend; and he desires power and/or immortality

Flaws: Ugly, Shy, Antagonistic. Bonds: Adventurer. Occupation: Map Maker

Voice: Relaxed voice

Attributes [hide]

Zook Wildwander, Male Gnome Rogue 6
Small (3'4") Gnome, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 12 (+1)12 (+1) 17 (+3)14 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Crampernap Turen, Male Gnome [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a dagger on it. He has no hair. He has a dull look in his violet eyes.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Crampernap would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Crampernap lived on a farm with his mother, near the main road leading to a nearby town. Before the accident, he was one of the most outspoken anti-Gnomish activists. He was mortally wounded, saved by a kind and fast-acting Gnomish doctor. He has since lost track of the people in his past.

Motivation: To unite with his sister; and he wants nothing more than to rejoin the army

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Military, Family. Occupation: Herbalist

Voice: Scandinavian accent

Attributes [hide]

Crampernap Turen, Male Gnome Adept 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 9 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)10 (+0) 13 (+1)14 (+2)
Skills Performance +4, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Red garnet (120 gp).


Social Check DCs


Krakhorn Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a black cloak and cross-gartered red stockings. His tied-back hair is chestnut. He wears large thick round spectacles.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Born in the north to a Locksmith, Krakhorn learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He tends to his Locksmith job now, and dutifully fulfills any obligations he has.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Insane. Bonds: Criminal record, Job, Adventurer. Occupation: Locksmith

Voice: Scratchy, weak

Attributes [hide]

Krakhorn Budd, Male Half-Orc Fighter 7
Medium (5'3") Half-Orc, Chaotic Evil (CR 7)
Armor Class 10
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)15 (+2) 10 (+0)13 (+1)
Skills History +5, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Abyssal, Infernal
Attacks Melee +7 / 2d8+4, Ranged +3 / 2d8+0, Grapple +4

Possessions: 800 gp. Bloodstone (20 gp). Freshwater pearl (14 gp). Sardonyx (20 gp).


Social Check DCs


Mantus Respect, Male Tiefling [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light tan in addition to tight pants. He sports a flattop hair cut. His otherwise smooth face is marked with small tiny scars.

Personality: He hates Tieflings with a passion. As such he is filled with self loathing. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born to a pair of adventurers, Mantus grew up listening to his father's many stories. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Opinionated. Flaws: Racist, Depressed. Bonds: Adventurer, Criminal record. Occupation: Bowyer

Voice: Timid voice

Attributes [hide]

Mantus Respect, Male Tiefling Paladin 1
Medium (6'10") Tiefling, Lawful Evil (CR 1)
Armor Class 14
Hit Points 12 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 14 (+2)15 (+2) 18 (+4)16 (+3)
Skills Athletics +2
Senses Passive Perception 14
Languages Common, Goblin, Halfling
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs

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