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NPC Generator

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Advanced [show]


Roge Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears long strands of aquamarine and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He keeps his long auburn hair kept up in a rat tail. His brown eyes are passionate and lively.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. In his 20th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and further expansion of business

Ideals: Passionate. Flaws: Fearful. Bonds: Rich, Adventurer, Job. Occupation: Cook

Voice: Smooth and feminine

Attributes [hide]

Roge Elderberry, Male Halfling Ranger 9
Small (3'4") Halfling, Chaotic Evil (CR 9)
Armor Class 12
Hit Points 42 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 8 (-1)12 (+1) 15 (+2)13 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Draconic
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 900 gp. Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). A miniature golden chest with tiny emeralds lining the top (60 gp). Silver chalice with lapis lazuli gems (60 gp). A delicate silver chain set with a tourmaline (100 gp). 1 Minor magic item.


Social Check DCs


Dean Shirley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a long, red cloak. His hair is brown and curly. His green eyes peer out from beneath his top red hat.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. When he's not drinking or sleeping the drinks off, he's doing dancing.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has never given up on his dancing dream.

Motivation: He loathes his own lifestyle; and he's repulsed by the pc

Ideals: Artistic, Gifted, Entrepeneur. Flaws: Antagonistic, Depressed. Bonds: Attractive. Occupation: Healer

Voice: Creaky witch voice

Attributes [hide]

Dean Shirley, Male Human Wizard 6
Medium (6'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 26 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)9 (-1) 15 (+2)17 (+3)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Godfrey Sheldon, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He dresses well, typically a more casual-formal manner. He has done his best to style his brown hair to look like a famous performer. His face is covered beneath a completely black helmet.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born to a criminal king-pin and mafia family Godfrey was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Godfrey decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: To prove his worth to the world; and he has decided he is irredeemable

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Criminal record. Occupation: Body Guard

Voice: Old Prospector

Attributes [hide]

Godfrey Sheldon, Male Human Sorcerer 11
Medium (5'10") Human, Lawful Evil (CR 11)
Armor Class 11
Hit Points 50 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 18 (+4)17 (+3)
Skills Deception +7, Survival +8
Senses Passive Perception 14
Languages Common, Dwarven, Halfling
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14666664

Possessions: 1400 gp. Jeweled gold crown (4000 gp). An abacus with copper, silver and gold markers (150 gp). Sapphire pendant on gold chain (600 gp). Large well-done wool tapestry (400 gp). Jeweled gold crown (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Flame Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: An older man who wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society, he is not a threatening figure. His fur is short and brown. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is a Marshal first and foremost. He believes firmly that knowledge should be universal. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Marshal arts, while his father instructed him in etiquette, music and courtly manner. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Marshal for hire.

Motivation: Expand his business; and he is unsatisfied with his job

Flaws: Addict, Hedonist. Bonds: Rich, Job, Religious. Occupation: Marshal

Voice: Relaxed voice

Attributes [hide]

Flame Timber, Male Tabaxi Sorcerer 6
Medium (6'9") Tabaxi, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)17 (+3) 9 (-1)9 (-1)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 9
Languages Common, Aquan, Abyssal, Auran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466530000

Possessions: 7000 sp.


Social Check DCs


Habor Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He keeps his long black hair kept up in a rat tail. He has a dull look in his red eyes.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Further expansion of business; and a need for knowledge about a nearby landmark

Ideals: Athletic. Flaws: Disease. Bonds: Adventurer, Job, Rich. Occupation: Priest

Voice: Low range voice

Attributes [hide]

Habor Fluke, Male Tiefling Paladin 7
Medium (5'0") Tiefling, True Neutral (CR 7)
Armor Class 13
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 13 (+1)14 (+2) 9 (-1)15 (+2)
Skills Arcana +5, Intimidation +5
Senses Passive Perception 9
Languages Common, Abyssal, Terran
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 40 pp. 1 Minor magic item.


Social Check DCs

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