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NPC Generator

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Advanced [show]


Morkral Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he usually wears his yellow robe and has his longbow always slung over his shoulder. He keeps his long red hair kept up in a rat tail. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break.

Flaws: Disease, PTSD. Bonds: Rich, Adventurer. Occupation: Crown-heir

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Morkral Holderhek, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 13 (+1)6 (-2)
Skills Intimidation +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1500 sp.


Social Check DCs


Spear Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white fur is still thick. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Barkeep business at a young age. A gifted student he started as a Junk Dealer, but he got bored and became a Barkeep. He has dedicated himself to building a better kind of golem.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and further expansion of business

Flaws: Antagonistic. Bonds: Rich, Criminal record, Job, Adventurer. Occupation: Barkeep

Voice: Speaks through clenched teeth

Attributes [hide]

Spear Mist, Male Tabaxi Ranger 7
Medium (5'4") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 56 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 15 (+2)11 (+0) 8 (-1)11 (+0)
Skills Deception +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +7 / 2d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1100 gp.


Social Check DCs


Duergath Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses well, wearing white shirts, loose pants, and blazers most of the time. His moppish red hair is in a traditional bowl cut. His hazel eyes are passionate and lively.

Personality: He is calm most of the time but flees social interaction. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.

Motivation: He's repulsed by the PC.

Flaws: Shy, Insane, Antagonistic. Bonds: Attractive, Mentor. Occupation: Assassin

Voice: Pronounces O like U

Attributes [hide]

Duergath Rubyeye, Male Dwarf Expert 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)13 (+1) 14 (+2)8 (-1)
Skills Acrobatics +3, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Godfrey Amakiir, Male Half-Elf [Permalink]

Personal [hide]

Description: He is scrawny and has patchy brown stubble. He wears a white tunic with yellow highlights, and long blue pants that bunch up around his shoes. He has a hunchback. His brown hair is still thick. His eyes are blue and catlike.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Carter in town.

History: Born in a small village he learned the ways of the warrior from his father. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Criminal record. Occupation: Carter

Voice: Loud with bravado

Attributes [hide]

Godfrey Amakiir, Male Half-Elf Bard 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 12 (+1)16 (+3) 11 (+0)11 (+0)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Abyssal, Infernal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 300 gp.


Social Check DCs


Skamos Aid, Male Tiefling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears a colorful flower in his purple hair. His red unseeing eyes seem to look past you.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Skamos was born with his mother's beautiful face. Cursed with unlife at a very young age, Skamos has worked very hard to control his curse. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Flaws: Disease, Emotional. Bonds: Adventurer, Attractive. Occupation: Stableman

Voice: Gruff and masculine

Attributes [hide]

Skamos Aid, Male Tiefling Rogue 8
Medium (5'1") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 68 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 18 (+4)16 (+3) 11 (+0)17 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 10
Languages Common, Infernal, Abyssal, Halfling
Attacks Melee +6 / 2d10+3, Ranged +7 / 2d10+4, Grapple +4

Possessions: 50 pp. Carnelian (50 gp). Aquamarine (1000 gp). Star ruby (1500 gp). Amethyst (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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