Shivering Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: This late middle aged man wears tattered old clothes and is in decent physical shape. His fur, while still mostly beige, has prominent grey streaks. He wears round tiny glasses practically rammed into his face.
Personality: He hates Tabaxis with a passion. As such he is filled with self loathing. He is frequently practicing swordplay.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Scribe arts, while his mother instructed him in etiquette, music and courtly manner. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Herbalist they were divorced and he won custody of their son. He worked as a Scribe, and he later adopted a second son.
Motivation: To unite with his brother.
Flaws: Ugly, Racist. Bonds: Military, Rich, Family. Occupation: Scribe
Voice: Nasally tone
Attributes [hide]
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 63 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 |
Possessions: 2300 gp.
Calcitro Strongbones, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a black vest and prefers blue and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His golden hair is greying along the sides and has receded to reveal a widow's peak. His green eyes are passionate and lively.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and he is greedy
Flaws: Ugly, Cynical, Antagonistic. Bonds: Mentor, Rich. Occupation: Gardener
Voice: Timid voice
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 20 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 13 (+1) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +4
Possessions: 400 gp. Alexandrite (1100 gp). 1 Minor magic item.
Damakos Integrity, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking southern young adult. He wears dark leathers with embroidery. Beneath his clothing is a huge mess of scar tissue. He has done his best to style his chestnut hair to look like a famous performer. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: His parents moved while he was still in utero so he is the first generation to be born here. His first spouse was a Sculptor, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his brother recently and the two have been together since.
Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother
Ideals: Opinionated. Flaws: Depressed. Bonds: Slave, Immigrant, Family. Occupation: Detective
Voice: Sleepy voice
Attributes [hide]
Medium (6'4") Tiefling, Neutral Evil (CR 1)
Armor Class 12
Hit Points 11 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: Just what you see.
Mantus Merit, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears grey trousers with black and yellow striped suspenders. He wears various colorful collared shirts. He has styled his red hair well, parting it to the right. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is frequently practicing swordplay.
History: He is a Jackalwere in disguise. When Mantus reached his early adolescence his Tiefling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He wants to meet his childhood hero.
Ideals: Disciplined. Bonds: Military, Adventurer. Occupation: Dyer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 15 (+2) | 17 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 4000 cp.
Gardain Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sai, but if one is not available he will default to his sickle, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 4'1" when asserting himself. His black hair is matted, messy, and big. His green eyes dart from person to person.
Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Gardain hails from a village terrorized by dire rats. Brilliant and gifted he never wanted to apply himself. He was always very intelligent and has formed a secret society of philosophers.
Motivation: Revenge; and a deep hatred of dire rats
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Enemies. Occupation: Banker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 15 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp.
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Their contribution stands as a beacon of hope for all adventurers!
