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Advanced [show]


Gildmak Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He is physically well-built. He has done his best to style his blonde hair to look like a famous performer. His eyes are green and he is always smoking a pipe.

Personality: He will rave to anyone who will listen. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. He was an athlete and attended two major summer competitions. He never won. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A need for knowledge about a nearby landmark; and wants to open a new tavern

Ideals: Athletic. Flaws: Insane. Bonds: Poor, Military, Job, Adventurer. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Gildmak Greenleaf, Male Halfling Monk 6
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 43 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Insight +6, Persuasion +3
Senses Passive Perception 13
Languages Common, Halfling, Infernal, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 8000 sp. Obsidian (15 gp). Deep blue spinel (500 gp).


Social Check DCs


Ulblyn Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. His red hair is greying along the sides and has receded to reveal a widow's peak. He wears large thick round spectacles.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His homeland was ravaged by war and he spent much of his life rebuilding it. He has drifted from career to career and currently works as a Actor.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Justice. Flaws: PTSD. Bonds: Attractive, Job, Slave. Occupation: Actor

Voice: American accent

Attributes [hide]

Ulblyn Hogcollar, Male Halfling Expert 4
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 14 (+2)11 (+0) 13 (+1)15 (+2)
Skills Investigation +2, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 24000 cp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Qemuel Failure, Male Tiefling [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His black hair, when down, is lengthy. His eyes are likewise silver. His teeth are white and perfect.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He always tries to repair and not replace. It was this mentality that drove him into the Priest business.

History: Born to a pair of adventurers, Qemuel grew up listening to his mother's many stories. Qemuel was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Qemuel decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and revenge

Ideals: Persistence. Bonds: Attractive, Adventurer, Criminal record, Enemies. Occupation: Priest

Voice: Old thin voice

Attributes [hide]

Qemuel Failure, Male Tiefling Aristocrat 18
Medium (6'3") Tiefling, Chaotic Neutral (CR 18)
Armor Class 10
Hit Points 125 (18d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 15 (+2)13 (+1) 14 (+2)17 (+3)
Skills Perception +8, Performance +9
Senses Passive Perception 19
Languages Common, Druidic
Attacks Melee +9 / 5d6+3, Ranged +6 / 5d6+0, Grapple +3

Possessions: 1300 pp. Sardonyx (80 gp). Alexandrite (1600 gp). Blue star sapphire (400 gp). Zircon (80 gp). Rhodochrosite (14 gp). 1 Medium magic item.


Social Check DCs


John Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man is wearing a long, pastel, dusty cloak. He has wavy black hair. His eyes are amber and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: John was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He used his abilities to trick people and travel the world for free.

Motivation: His spouse's relatives view him with great suspicion.

Flaws: Ugly, Disease. Bonds: Poor, Family, Adventurer, Criminal record. Occupation: Farmer

Voice: Mousy voice

Attributes [hide]

John Othronus, Male Half-Elf Sorcerer 11
Medium (5'5") Half-Elf, Lawful Evil (CR 11)
Armor Class 12
Hit Points 65 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 16 (+3)10 (+0) 8 (-1)14 (+2)
Skills Investigation +4
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126

Possessions: 230 pp. Golden circlet with four aquamarines (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Large well-done wool tapestry (400 gp). Jeweled electrum ring (6000 gp). Old masterpiece painting (500 gp). Silver comb with moonstones (400 gp).


Social Check DCs


Vrondiss Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears baggy black pantaloons and a white scarf. His gold crest is still thick. His half smiles and gold eyes are beguiling and draw you in.

Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.

History: Born to a pair of adventurers, Vrondiss grew up listening to his father's many stories. His childhood dream was to be a Gardener, but he was a colossal failure. He has dedicated himself to building a better world.

Motivation: He has money and likes to spend it; and he has passion for adventuring and risk

Ideals: Professionalism. Bonds: Attractive, Adventurer, Job, Rich. Occupation: Cartwright

Voice: Whispers

Attributes [hide]

Vrondiss Skaarzborroosh, Male Dragonborn Fighter 2
Medium (6'3") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)12 (+1) 12 (+1)13 (+1)
Skills Arcana +3, Athletics +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: 1 Everburning torch.


Social Check DCs

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