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Advanced [show]


Nordak Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Runty and weak-looking, he dresses in collared shirts and wears a proper scarf over his head. His brown hair is slicked back into a classic pompadour. His eyes are blue and beady.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. Since then, he has sought to make the best of life.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Optimist. Flaws: Ugly. Bonds: Poor, Job, Criminal record. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Nordak Brawnanvil, Male Dwarf Cleric 2
Medium (4'5") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Elven, Orc
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 220 gp. 1 Chain shirt.


Social Check DCs


Kriv Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears grey trousers with brown and green striped suspenders. He wears various colorful collared shirts. He is bristling with hidden weapons, mostly falchions and crossbows. He keeps his long copper crest kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Kriv was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Kriv decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He is a bit of a kleptomaniac; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Optimist. Flaws: Insane, Terse. Bonds: Criminal record, In love. Occupation: Detective

Voice: Prounounces S like Z

Attributes [hide]

Kriv Xephyrbahnor, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 13 (+1)15 (+2)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 110 gp. Coral (80 gp).


Social Check DCs


Kothûg Clare, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing left arm. He is armored in gleaming platemail with gilded edges. A flowing tan cape and mantle trimmed with soft blue waves gently in the breeze. His black hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He acts crazy and hedonistic. He invites people to come help in his community garden.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Crown-heir arts, while his mother instructed him in etiquette, music and courtly manner. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now spends his time doing works of charity.

Motivation: Money/treasure; and he is greedy

Ideals: Philantrophist. Flaws: Insomniac, Hedonist. Bonds: Rich. Occupation: Crown-heir

Voice: Slow speaker

Attributes [hide]

Kothûg Clare, Male Half-Orc Cleric 3
Medium (6'7") Half-Orc, Lawful Evil (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 18 (+4)11 (+0)
Skills Acrobatics +3
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14421000000

Possessions: 400 gp. Tourmaline (140 gp). Tiger eye turquoise (5 gp).


Social Check DCs


River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he is wearing the road beaten gear of a warrior. He wears a colorful flower in his yellow fur. He has amber eyes and a blue hat with a white feather.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a great chef.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Armorer arts, while his mother instructed him in etiquette, music and courtly manner. He was taken as a slave by a traveling circus and forced to perform He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Bonds: Attractive, Rich, Slave. Occupation: Armorer

Voice: German accent

Attributes [hide]

River Running, Male Tabaxi Monk 5
Medium (6'6") Tabaxi, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)14 (+2) 10 (+0)14 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: Black opal (900 gp).


Social Check DCs


Eiravel Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His chestnut hair is lengthy and is close to two feet long. His eyes are likewise blue.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He always tries to repair and not replace. It was this mentality that drove him into the Shepherd business.

History: He was born at the edge of vast forest. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He's looking for his big break.

Ideals: Passionate, Persistence. Flaws: Ugly. Bonds: Nature, Mentor. Occupation: Shepherd

Voice: Sighs a lot, exhausted

Attributes [hide]

Eiravel Arnuanna, Male Elf Warrior 1
Medium (4'7") Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)11 (+0) 18 (+4)13 (+1)
Skills Deception +3, Investigation +2
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 40 pp. Golden pearl (100 gp).


Social Check DCs

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