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Advanced [show]


Nithther Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. He wears a colorful flower in his bronze crest. His eyes are a pleasant red.

Personality: He is witty, but his monotone delivery comes off as unnerving He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. A gifted student he started as a Baker, but he got bored and became a Architect. He has set out to sabotage the competition.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Joker, Logical. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Architect

Voice: Sore throat, cough

Attributes [hide]

Nithther Skaarzborroosh, Male Dragonborn Barbarian 8
Medium (6'3") Dragonborn, Lawful Good (CR 8)
Armor Class 14
Hit Points 69 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)12 (+1) 11 (+0)16 (+3)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Auran
Attacks Melee +7 / 2d10+4, Ranged +7 / 2d10+4, Grapple +4

Possessions: 1100 gp.


Social Check DCs


Great In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a tight fitting grey shirt and pants, and a wedding ring on his right hand. He has yellow fur. His eyes, though not visible through his cowl, are hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is a logical person and will generally grow upset if things defy logic and science.

History: Great was raised in a hard working conservative environment. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has achieved small success as a Shoemaker.

Motivation: Expand his business; and he has comitted a past crime that haunts him to this day

Ideals: Logical. Bonds: In love, Job, Criminal record, Family. Occupation: Shoemaker

Voice: Eastern European accent

Attributes [hide]

Great In the Wind, Male Tabaxi Fighter 2
Medium (5'8") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 13 (+1)18 (+4)
Skills Deception +6, Persuasion +6
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Mordai Trust, Male Tiefling [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking western young adult. He wears a blue tunic with yellow highlights, and long red pants that bunch up around his shoes. Beneath his clothing is a huge mess of scar tissue. His silver hair is thinning but still full. He has several tiny emerald earrings on each ear.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is able to make almost anything out of random pieces of junk.

History: Mordai lived on a farm with his father, near the main road leading to a nearby town. His homeland was ravaged by war and he spent much of his life rebuilding it. He now mingles about in high society.

Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion

Ideals: Opinionated, Gifted. Flaws: PTSD. Bonds: Slave, Rich, Family. Occupation: Butcher

Voice: Dark and ominous

Attributes [hide]

Mordai Trust, Male Tiefling Warrior 8
Medium (6'0") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 56 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)17 (+3) 16 (+3)17 (+3)
Skills Persuasion +6, Religion +6
Senses Passive Perception 13
Languages Common, Auran, Abyssal, Goblin
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Smoky quartz (30 gp). Zircon (30 gp). Iolite (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy black stubble. He wears skinny pants and wears a white and brown robe with the hood down. He has a hunchback. His black hair is unkempt and raggedy. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. A true patriot, Howard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help

Flaws: Ugly, Addict, Shy. Bonds: Poor, Military. Occupation: Miller

Voice: French accent

Attributes [hide]

Howard Greenleaf, Male Halfling Bard 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 39 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)16 (+3) 10 (+0)15 (+2)
Skills Medicine +3, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling, Terran, Celestial, Orc
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 400 gp.


Social Check DCs


Dalgal Durthane, Male Dwarf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his auburn hair down. His eyes are likewise gray.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.

Motivation: His relatives are trying to arrange a marriage; and wants to work out more often

Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Weaver

Voice: Sore throat, cough

Attributes [hide]

Dalgal Durthane, Male Dwarf Adept 4
Medium (4'3") Dwarf, Lawful Neutral (CR 4)
Armor Class 10
Hit Points 26 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 17 (+3)11 (+0)
Skills Acrobatics +2, Arcana +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 70 pp.


Social Check DCs

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