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Advanced [show]


Dain Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: This southern man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His clothes are grease stained in places. His red hair is heavily combed to the left. His eyes, though not visible through his cowl, are hazel.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Server business at a young age. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He then took over the family business and is one of the better Server for hire.

Motivation: Further expansion of business; and expand his business

Flaws: Sensitive. Bonds: Adventurer, Poor, Immigrant, Job. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Dain Strongheart, Male Dwarf Ranger 8
Medium (4'5") Dwarf, Neutral Evil (CR 8)
Armor Class 10
Hit Points 64 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 19 (+4)11 (+0) 12 (+1)11 (+0)
Skills Deception +3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 80 pp. Malachite (13 gp). Deep blue spinel (500 gp). Violet garnet (500 gp). Fire opal (700 gp). Pink pearl (90 gp).


Social Check DCs


Frederick Nash, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of luck on his torso, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. With bright silver hair and a scraggly beard. He has a dull look in his hazel eyes.

Personality: He is mildly Human supremacist, though he does not identify as such. He believes the world needs to unite to get rid of drow once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. As a young adult he joined a group advocating for an improvement in Human conditions. He has achieved small success as a Beggar.

Motivation: He has money and likes to spend it; and to clean up the streets

Flaws: Racist. Bonds: Enemies, Rich, Job, Guardian. Occupation: Beggar

Voice: pre-pubescent

Attributes [hide]

Frederick Nash, Male Human Expert 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)9 (-1) 13 (+1)9 (-1)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4

Possessions: 80 gp.


Social Check DCs


Thervan Brinker, Male Half-Elf [Permalink]

Personal [hide]

Description: 5'11" and muscular, this northern man wears white leather gloves, a white jacket, and tight pants. His silver hair is greasy and uncared for. He has a tattooed face.

Personality: Confrontational and typically high on some drug or another. He receives visions of the future at random moments

History: He was born into a rich family. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: Money/treasure; and he is greedy

Ideals: Athletic, Gifted. Flaws: Ugly, Addict. Bonds: Rich. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Thervan Brinker, Male Half-Elf Ranger 5
Medium (5'11") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)13 (+1) 12 (+1)9 (-1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Heward Aloro, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is well dressed, but even with his fine clothing he looks run-down. He keeps his chestnut hair in a flapper bob. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: When he was but 4 years old his parents immigrated from the west. Heward liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Artistic. Bonds: Immigrant, Attractive, Adventurer, Nature. Occupation: Map Maker

Voice: Sensual and smooth

Attributes [hide]

Heward Aloro, Male Half-Elf Monk 3
Medium (4'9") Half-Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 12 (+1)11 (+0) 14 (+2)12 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 2600 sp.


Social Check DCs


Fonkin Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. His skin is fair and his fingers are delicate and long. His golden hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Fonkin liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He used his abilities to trick people and travel the world for free.

Motivation: He is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Insane. Bonds: Rich, Attractive, Criminal record, Nature. Occupation: Mason

Voice: Relaxed voice

Attributes [hide]

Fonkin Gobblefirn, Male Gnome Paladin 10
Small (3'3") Gnome, Chaotic Neutral (CR 10)
Armor Class 14
Hit Points 95 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)16 (+3) 16 (+3)13 (+1)
Skills Investigation +7, Perception +7
Senses Passive Perception 17
Languages Common, Gnome, Ignan, Sylvan, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 8000 sp. An abacus with copper, silver and gold markers (40 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (60 gp). Gold music box (1000 gp). Silver comb with moonstones (100 gp).


Social Check DCs

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