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Advanced [show]


Einkil Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Cartwright. His hair is golden and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He also hits on women, regardless of circumstances.

History: Einkil lived on a farm with his mother, near the main road leading to a nearby town. He has had some formal writing training, and achieved minor success. He has set out to sabotage the competition.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural dwarven artifacts is his passion

Ideals: Artistic. Bonds: Job, Has a crush, Family, Adventurer. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Einkil Loderr, Male Dwarf Barbarian 10
Medium (4'1") Dwarf, Neutral Evil (CR 10)
Armor Class 13
Hit Points 109 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)11 (+0) 14 (+2)10 (+0)
Skills Performance +4, Sleight of Hand +7
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 900 gp. Blue sapphire (900 gp). Zircon (40 gp). Brown-green garnet (140 gp). Chalcedony (40 gp). Golden yellow topaz (600 gp). Hematite (10 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Erky Gummen, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He does not wear sleeves and tends to eschew shirts when he can avoid it. His brown hair has been sun bleached extensively. His eyes, though not visible through his cowl, are violet.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He receives visions of the future at random moments

History: He was born to a criminal king-pin and mafia family His necromantic abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Further expansion of business; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Shy, Disease. Bonds: Criminal record, Job. Occupation: Interpreter

Voice: Slow speaker

Attributes [hide]

Erky Gummen, Male Gnome Warlock 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 31 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 16 (+3)15 (+2) 10 (+0)13 (+1)
Skills History +4, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Infernal
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 100 gp. 3 Thunderstones.


Social Check DCs


Robert Shelly, Male Human [Permalink]

Personal [hide]

Description: A 6'6" eastern man, he dresses well, wearing black shirts, loose pants, and blazers most of the time. His black hair is braided into rings. He has several tiny topaz earrings on each ear.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He now mingles about in high society.

Motivation: Wants to raise his children well.

Ideals: Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich, Family. Occupation: Dyer

Voice: Pronounces difficult words wrong

Attributes [hide]

Robert Shelly, Male Human Wizard 7
Medium (6'6") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 11 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 9 (-1)18 (+4) 11 (+0)11 (+0)
Skills Intimidation +3, Perception +3
Senses Passive Perception 13
Languages Common, Giant, Halfling, Abyssal, Draconic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15443210000

Possessions: 7000 sp.


Social Check DCs


Tûmûg Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is typically in his Shoemaker uniform. He is an epitome of beauty. His chestnut hair is cut jaggedly and amateurishly. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is happy with his job as a Shoemaker. He turns his eye from what people do, preferring to live and let live. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His homeland was ravaged by war and he spent much of his life rebuilding it. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business.

Ideals: Gifted. Flaws: PTSD. Bonds: Job, Attractive, Adventurer. Occupation: Shoemaker

Voice: Voice breaks

Attributes [hide]

Tûmûg Hadley, Male Half-Orc Bard 3
Medium (6'6") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 18 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 15 (+2)9 (-1) 9 (-1)13 (+1)
Skills Insight +1, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Fulbar Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is wearing the road beaten gear of a warrior. His chestnut hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: Overbrimming with self-confidence, Fulbar isn't afraid of most anything. He has a strong dislike to people who do not believe in Halfling unity. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He has built up a small fortune and can afford his own way.

Motivation: To unite with his sister.

Ideals: Fighting, Impeccable, Artistic, Gifted. Bonds: Family, Rich. Occupation: Cartwright

Voice: Speaks in third person

Attributes [hide]

Fulbar Reedfellow, Male Halfling Paladin 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 47 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)11 (+0) 10 (+0)17 (+3)
Skills Deception +6, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Just what you see.


Social Check DCs

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