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NPC Generator

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Advanced [show]


Zedaar Beryntolthropal, Male Dragonborn [Permalink]

Personal [hide]

Description: Standing 6'1", this man wears suspenders and white workpants. His shirt is green, and he wears a heavy white leather apron most of the time. He has wavy copper crest. His eyes are likewise red. His teeth are yellowed and unaligned.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does suffer from mild PTSD, and the sight of giants may trigger it at times.

History: He was raised in a forest tribe. Cursed with vampirism at a very young age, Zedaar has worked very hard to control his curse. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Revenge; and he wants revenge against giants

Flaws: Ugly, Shy, Disease. Bonds: Enemies, Nature. Occupation: Performer

Voice: Gruff and masculine

Attributes [hide]

Zedaar Beryntolthropal, Male Dragonborn Warlock 7
Medium (6'1") Dragonborn, Lawful Good (CR 7)
Armor Class 9
Hit Points 46 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Athletics +6, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 900 gp. Golden pearl (80 gp). Aquamarine (1300 gp). Obsidian (15 gp). Sardonyx (60 gp).


Social Check DCs


Norman Jenkins, Male Half-Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tight fitting grey shirt and pants. His hair is red, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is harsh and unforgiving.

History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Shy, Antagonistic. Bonds: Attractive, Nature. Occupation: Detective

Voice: Sounds elderly

Attributes [hide]

Norman Jenkins, Male Half-Elf Sorcerer 1
Medium (5'6") Half-Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)10 (+0) 12 (+1)16 (+3)
Skills Acrobatics +3, Athletics +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 sp. 1 Masterwork Heavy steel shield.


Social Check DCs


Radomir Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel armored body suit, with a simple tan line shooting up and back down. His hair is greying and his face has many wrinkles. His blue eyes peer out from beneath his top pastel hat.

Personality: Radomir is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He comes from a rich eastern family. He was taken from his home at a very young age. He now mingles about in high society.

Motivation: He is wracked by social anxiety.

Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Slave. Occupation: Blacksmith

Voice: Stutters

Attributes [hide]

Radomir Brightmoon, Male Halfling Aristocrat 6
Small (2'10") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)14 (+2) 11 (+0)16 (+3)
Skills Deception +6, Survival +3
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Infernal
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 4000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nicholas Jacobs, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His silver hair and beard is wavy and long. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born to a criminal king-pin and mafia family He struck it rich when he found rare goods in large quantities. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it; and he feels threatened by others

Flaws: Ugly, Disease, Fearful. Bonds: Criminal record, Rich. Occupation: Layabout

Voice: Forgets to breathe while speaking

Attributes [hide]

Nicholas Jacobs, Male Human Expert 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)14 (+2) 18 (+4)15 (+2)
Skills Arcana +4, Athletics +3
Senses Passive Perception 14
Languages Common, Aquan, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: Deep green spinel (160 gp).


Social Check DCs


Fivin Sylvaranth, Male Elf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears loose pants and a collared shirt complete with sweater beneath his coat. His chestnut hair is drawn into a tight pony tail with a clover scrunchie. He wears an eyepatch.

Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. His job bores him to no end. He has decided to make it more interesting.

History: Fivin was raised in a hard working conservative environment. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Fivin grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Fivin. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is a bit of a kleptomaniac.

Flaws: Ugly. Bonds: Enemies, Adventurer, Criminal record, Job. Occupation: Blacksmith

Voice: Eastern European accent

Attributes [hide]

Fivin Sylvaranth, Male Elf Barbarian 12
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 11
Hit Points 84 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)18 (+4) 17 (+3)15 (+2)
Skills Animal Handling +7, Stealth +5
Senses Passive Perception 13
Languages Common, Elven, Orc, Auran, Ignan, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2

Possessions: 400 pp. Deep blue spinel (300 gp). Moss agate (6 gp). Rose (80 gp). Citrine (80 gp). Chrysoprase (80 gp). Carnelian (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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