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Advanced [show]


Melech Skill, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He likes to wear ponchos typically of a light white in addition to tight pants. He has silver hair. He has several tiny aquamarine earrings on each ear.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Animals are drawn to him, and he is able to talk to them.

History: Born to a pair of adventurers, Melech grew up listening to his father's many stories. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark

Ideals: Athletic, Disciplined, Gifted. Bonds: Rich, Adventurer, In love. Occupation: Painter

Voice: Uses lots of figures of speech

Attributes [hide]

Melech Skill, Male Tiefling Commoner 8
Medium (6'7") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)14 (+2) 13 (+1)12 (+1)
Skills Medicine +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin, Aquan
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: Chrysoprase (60 gp). Chrysoprase (60 gp).


Social Check DCs


Heward Ostoroth, Male Half-Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he dresses in brown turtlenecks beneath a black coat with blue slacks. His brown hair is lengthy and is close to two feet long. His face is scarred and worn.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Server, his father struggled to pay the bills. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Heward took refuge in the ruined castle and found the beat up kukri and armor he uses now. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Optimist. Flaws: Ugly. Bonds: Adventurer, Poor, Nature. Occupation: Carpenter

Voice: High pitched and raspy

Attributes [hide]

Heward Ostoroth, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 38 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)12 (+1) 14 (+2)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Zepar Swift, Male Tiefling [Permalink]

Personal [hide]

Description: He wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time, and carries shortbows. His silver hair is drawn into a tight pony tail with a rose scrunchie. He tend to wears goggles to shield his eyes.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was raised by priests from a young age. He worked as a nervous Bounty Hunter and found it very stressful. He tends to his Bounty Hunter job now, and dutifully fulfills any obligations he has.

Motivation: He has a rivalry with the Church that dominates his actions; and further expansion of business

Ideals: Fighting, Justice. Bonds: Job, Religious, Mentor. Occupation: Bounty Hunter

Voice: Scandinavian accent

Attributes [hide]

Zepar Swift, Male Tiefling Rogue 17
Medium (5'6") Tiefling, Lawful Evil (CR 17)
Armor Class 11
Hit Points 118 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 16 (+3)18 (+4) 13 (+1)11 (+0)
Skills History +10, Investigation +10
Senses Passive Perception 11
Languages Common, Elven, Druidic, Goblin, Gnoll
Attacks Melee +8 / 5d4+2, Ranged +7 / 5d4+1, Grapple +2

Possessions: 400 pp. Eyepatch with mock eye of sapphire and moonstone (900 gp). Silver comb with moonstones (300 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (200 gp). Silver comb with moonstones (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Silver comb with moonstones (300 gp). Gold and ruby ring (8000 gp). Silver chalice with lapis lazuli gems (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item.


Social Check DCs


Adran Suithrasas, Male Elf [Permalink]

Personal [hide]

Description: This eastern man is perpetually draped in fineries, but all of this concealed by his earthly robes.. His clothes are grease stained in places. He keeps his long chestnut hair kept up in a rat tail. He has a dull look in his gray eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is frequently practicing swordplay.

History: The child of eastern immigrants he idolized his father. Cursed with unlife at a very young age, Adran has worked very hard to control his curse. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and he is a bit of a kleptomaniac

Flaws: Disease. Bonds: Attractive, Poor, Immigrant, Military. Occupation: Adventurer

Voice: Forgets to breathe while speaking

Attributes [hide]

Adran Suithrasas, Male Elf Druid 3
Medium (4'7") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 7 (-2)13 (+1) 8 (-1)14 (+2)
Skills Animal Handling +1, Medicine +1
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Lone Treat, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his white fur in a flapper bob. His copper eyes are passionate and lively.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs; and he has decided he is irredeemable

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Mentor. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Lone Treat, Male Tabaxi Paladin 1
Medium (6'6") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: Just what you see.


Social Check DCs

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