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Advanced [show]


Bulzo Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man is renowned for his bright pastel suits and hats. His chestnut hair is braided into rings. He tend to wears goggles to shield his eyes.

Personality: He hates Halflings with a passion. As such he is filled with self loathing. He enjoys reading and quiet.

History: He was raised in a plains tribe. Before the accident, he was one of the most outspoken anti-Halfling activists. He was mortally wounded, saved by a kind and fast-acting Halfling doctor. He now spends his time doing works of charity.

Motivation: A strong sense of loyalty to Halfling people; and to pay off his debts

Ideals: Logical, Philantrophist. Flaws: Racist. Bonds: Nature, Debt. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Bulzo Tealeaf, Male Halfling Fighter 6
Small (2'10") Halfling, Lawful Good (CR 6)
Armor Class 14
Hit Points 68 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 16 (+3)11 (+0) 10 (+0)18 (+4)
Skills Arcana +3, Persuasion +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Naal Palomarez, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a fancy brown suit. He carries a battered monstrous two handed axe and tarnished ceremonial dagger as well. His hair is long and brown with streaks of golden, and is pulled back with small brown clips. His beard is golden, braided, and well cared for. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a hateful person. He taunts others and blames them for his problems. He plays an instrument quite well.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and he desires power and/or immortality

Ideals: Fighting, Artistic. Flaws: Antagonistic. Bonds: Attractive, Religious, Adventurer. Occupation: Map Maker

Voice: Smooth and feminine

Attributes [hide]

Naal Palomarez, Male Half-Elf Rogue 5
Medium (4'11") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)13 (+1) 15 (+2)15 (+2)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 600 gp.


Social Check DCs


Zaffrab Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a colorful flower in his white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is harsh and unforgiving.

History: Zaffrab was born with his mother's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Zaffrab grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Zaffrab. He has been a successful dealer in antiques buying low and selling high.

Motivation: Wants a kiss; and a rival would like him out of the picture

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Has a crush. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Zaffrab Bafflestone, Male Gnome Monk 6
Small (3'5") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 59 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 20 (+5)16 (+3) 14 (+2)14 (+2)
Skills Arcana +6, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome, Terran, Celestial, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 900 gp. Red garnet (120 gp). Iolite (30 gp). Freshwater pearl (16 gp). Violet garnet (1300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damakos Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. He wears a top hat to cover his moderate length dark red hair. His eyes are black.

Personality: Damakos speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He worked as a nervous Servant and found it very stressful. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He is compelled to act according to his religious beliefs; and wants to open a new tavern

Ideals: Impeccable, Justice. Flaws: Antagonistic. Bonds: Job, Religious. Occupation: Servant

Voice: Slurs words

Attributes [hide]

Damakos Rumor, Male Tiefling Expert 2
Medium (6'9") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)15 (+2) 12 (+1)17 (+3)
Skills Athletics +1, Religion +4
Senses Passive Perception 11
Languages Common, Aquan, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4

Possessions: 170 gp.


Social Check DCs


Great Running, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He likes to wear ponchos typically of a light brown in addition to tight pants. He has styled his cinnamon fur well, parting it to the right. His eyes are copper and beady.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.

History: Great was raised in a hard working conservative environment. Brilliant and gifted he never wanted to apply himself. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and to protect his home

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Guardian, Job, Enemies. Occupation: Bellfounder

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Great Running, Male Tabaxi Druid 11
Medium (5'11") Tabaxi, Chaotic Good (CR 11)
Armor Class 11
Hit Points 58 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 8 (-1)12 (+1)
Skills Intimidation +5, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Draconic, Gnoll
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2800 gp. Moonstone (80 gp). Jet (70 gp). Violet garnet (1100 gp). Banded agate (12 gp). Bloodstone (80 gp). Fiery yellow corundum (700 gp). Smoky quartz (80 gp). Onyx (80 gp). Violet garnet (1100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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