Seebo Beren, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'6". He dresses like a well dressed Adventurer does, and his gloved hand is found clutching a mace. His chestnut hair is smooth and relatively long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Seebo hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He is afraid of women and trembles around them
History: He comes from a rich western family. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Sabotage a competitor.
Ideals: Artistic. Flaws: Insane, Shy. Bonds: Job, Rich. Occupation: Adventurer
Voice: Dutch accent
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 7)
Armor Class 13
Hit Points 40 (7d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp.
Anselm Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and prefers to wear flannel. He keeps his long white hair kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He loves telling others what to do and how they should feel about things. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born in a small desert village. There was a wharf not far from home where he often wandered off to fish. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is wracked by social anxiety; and he is not mentally stable, and does not behave rationally
Ideals: Opinionated. Flaws: Ugly, Insane, Fearful. Bonds: Nature. Occupation: Spy
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven, Aquan, Ignan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Crampernap Quillsharpener, Male Gnome [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a fancy violet suit. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He is very pretty but has cold, dead eyes.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: Born to a poor family in the city he treasured whatever gifts he got. He went to a religious school and was inspired by the priests there in charitable deeds. He now spends his time doing works of charity.
Motivation: Wants to work out more often; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Philantrophist. Flaws: Disease. Bonds: Attractive, Poor, Religious. Occupation: Herbalist
Voice: Can't modulate volume
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 33 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
Possessions: 200 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Nimble Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears just a tan suit. He has a slight overbite and is overall scrawny. He keeps his long yellow fur kept up in a rat tail. His half smiles and copper eyes are beguiling and draw you in.
Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and Nimble does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born in a small desert village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Nature. Occupation: Cartwright
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 14
Hit Points 26 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Tharivol Eathalena, Male Half-Elf [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a green costume with the symbols of the four houses of cards on his torso. His black hair is cut short. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is lazy and tries to find solutions quickly.
History: Tharivol was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Tharivol reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is content; and to end his boredom
Flaws: Mundane, Lazy. Bonds: Attractive, Poor, Military. Occupation: Weaver
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Evil (CR 15)
Armor Class 13
Hit Points 75 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Auran, Undercommon, Gnoll
Attacks Melee +6 / 4d8+1, Ranged +8 / 4d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 0 | 2 | 1 | 1 | 1 |
Possessions: 5000 gp. Tiger eye turquoise (10 gp). Violet garnet (1200 gp). Deep blue spinel (1200 gp). Black opal (900 gp). Obsidian (10 gp). Deep blue spinel (1200 gp). Moonstone (50 gp). Star rose quartz (50 gp). Hematite (10 gp). Brown-green garnet (150 gp). Aquamarine (1200 gp). Coral (150 gp). Red spinel (150 gp). Azurite (10 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!
