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NPC Generator

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Advanced [show]


Lamlis Bohm, Male Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender man has a large pastel mantle and cape that has been intricately interwoven into his black robe. His red hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are green.

Personality: Lamlis is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. From there he went from mercenary job to mercenary job. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion; and money/treasure

Ideals: Extrovert, Artistic. Flaws: Secretive. Bonds: Adventurer, Rich. Occupation: Barrister

Voice: Prounounces S like Z

Attributes [hide]

Lamlis Bohm, Male Half-Elf Warrior 4
Medium (5'3") Half-Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)13 (+1) 12 (+1)14 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp.


Social Check DCs


Alberich Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His head has been shaved. His eyes are blue and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is able to fit into much smaller and tighter spaces than normal.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He was granted psionic powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Disciplined, Gifted. Flaws: Ugly. Bonds: Poor, Military. Occupation: Sculptor

Voice: Booming voice

Attributes [hide]

Alberich Dankil, Male Dwarf Ranger 3
Medium (4'0") Dwarf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Performance +3, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 400 gp.


Social Check DCs


Oppleby Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is wearing a tight tan one piece outfit complete with pants, hood, and a cape. His blonde hair is singed and shortened. His face is scarred and worn.

Personality: He is fixated on the number 21. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is an amazing painter.

History: He served in the navy to pay for his family's outstanding loans. While studying, he fell in love. They married and had a daughter. He was granted necromantic powers by his dying brother.

Motivation: He is not mentally stable, and does not behave rationally; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Military, In love. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Oppleby Horcusporcus, Male Gnome Bard 3
Small (3'6") Gnome, Lawful Evil (CR 3)
Armor Class 12
Hit Points 23 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)14 (+2) 13 (+1)12 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Gnome, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 200 gp. Pink pearl (50 gp).


Social Check DCs


Kite Of Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears yellow leather gloves, a yellow jacket, and tight pants. He has white fur. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. Animals are drawn to him, and he is able to talk to them.

History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was taken as a slave by a traveling circus and forced to perform He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Slave, Enemies. Occupation: Ploughman

Voice: Speaks like tongue is numb

Attributes [hide]

Kite Of Storm, Male Tabaxi Adept 4
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 12 (+1)14 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Rangrim Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His hair is short and golden. His green eyes lackadaisically let the world flow into them.

Personality: He is extraordinarily eccentric. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. He now spends his time doing works of charity.

Motivation: He has a rivalry with the Church that dominates his actions; and to unite with his brother

Ideals: Philantrophist. Flaws: Insane. Bonds: Religious, Nature, Family. Occupation: Map Maker

Voice: Complex vocabulary, royal

Attributes [hide]

Rangrim Steelfist, Male Dwarf Warlock 6
Medium (4'0") Dwarf, Lawful Good (CR 6)
Armor Class 12
Hit Points 51 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 15 (+2)8 (-1) 14 (+2)6 (-2)
Skills Animal Handling +5, Intimidation +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 7000 sp. Brown-green garnet (40 gp). Black opal (1000 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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