Rûkdûg Dryden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He wears a small hat to cover his moderate length chestnut hair. His hazel eyes dart from person to person.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born to a Scribe, his mother struggled to pay the bills. Rûkdûg was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Rûkdûg decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Disease, Impulsive. Bonds: Attractive, Poor, Criminal record. Occupation: Sage
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Half-Orc, True Neutral (CR 17)
Armor Class 13
Hit Points 98 (17d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 14 (+2) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +9 / 5d4+3, Ranged +9 / 5d4+3, Grapple +3
Possessions: 3000 gp. Pink pearl (100 gp). Onyx (80 gp). Azurite (7 gp). Rhodochrosite (7 gp). Violet garnet (1000 gp). Silver pearl (100 gp). Tiger eye turquoise (7 gp). Black pearl (1000 gp). Peridot (80 gp). Lapis lazuli (7 gp). Azurite (7 gp). Blue diamond (3000 gp). Eye agate (7 gp). Jet (100 gp). Violet garnet (1000 gp). White pearl (100 gp). Blue star sapphire (1200 gp). Sard (80 gp). Aquamarine (1000 gp). Smoky quartz (80 gp). Violet garnet (1000 gp). Deep blue spinel (1000 gp). Amber (100 gp). Malachite (7 gp). Chrysoberyl (100 gp). 1 Medium magic item. 1 Medium magic item.
Az-Bror Walcott, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'7" and very much looks the part of a Mercenary. His brown hair is singed and shortened. His brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He can speak with the recently deceased. He would rather hide behind his crafts than deal with other people.
History: Az-Bror was raised in a hard working conservative environment. He has had some formal writing training, and achieved minor success. He then took over the family business and is one of the better Mercenary for hire.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Mercenary
Voice: French accent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
Possessions: Just what you see.
Kite In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a mite stocky and wears dark leathers with embroidery. His cinnamon fur is lengthy and is close to two feet long. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Kite was born the youngest of three triplets. Kite liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He ran away from his former home and has been making his living as a Bowyer for the past few years.
Motivation: Wants to open a new tavern.
Ideals: Optimist. Bonds: Attractive, Job, Family, Nature. Occupation: Bowyer
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'9") Tabaxi, True Neutral (CR 14)
Armor Class 13
Hit Points 115 (14d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 14 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +7 / 4d6+2, Ranged +8 / 4d6+3, Grapple +7
Possessions: 1000 gp. Obsidian (8 gp). Bloodstone (20 gp). Black pearl (900 gp). Malachite (8 gp). Deep blue spinel (900 gp). Banded agate (8 gp). Chrysoberyl (110 gp). Jade (110 gp). Emerald (1100 gp). Violet garnet (900 gp). Jet (110 gp). Eye agate (8 gp). Chrysoprase (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pígug Conway, Male Half-Orc [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears dull yellow sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His skin is also unnaturally pale. He keeps his auburn hair in a pixie cut. He wears large thick round spectacles.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He uses divination through singing.
History: He was born in the north, but his parents moved at a very young age to the east. Cursed with vampirism at a very young age, Pígug has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he feels threatened by others
Ideals: Gifted. Flaws: Ugly, Terse, Disease. Bonds: Immigrant. Occupation: Adventurer
Voice: Timid voice
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 5)
Armor Class 10
Hit Points 30 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +3
Possessions: 400 gp. White opal (800 gp). Iolite (60 gp). Deep blue spinel (200 gp). Rose (60 gp).
Jebeddo Tarkelby, Male Gnome [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light brown in addition to tight pants. He is portly but not overly obese. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.
Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a logical person and will generally grow upset if things defy logic and science.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mercenary. He tends to his Mercenary job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and regain custody of his daughter
Ideals: Logical. Flaws: Mundane. Bonds: Slave, Job, Family. Occupation: Mercenary
Voice: Switch between two voices
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 4 Holy water.
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