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NPC Generator

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Advanced [show]


Seven Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: This exceptionally lanky man is well dressed, but even with his fine clothing he looks run-down. His lavender fur is long and unkept. His fierce green eyes like to dwell on things.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born a particularly ugly child, much to the horror of his parents. After coming to the age of reason, Seven took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: To reunite with his old friends; and wants to have a good time and be beloved

Ideals: Disciplined, Gifted, Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Animal Trainer

Voice: Speaks in third person

Attributes [hide]

Seven Mist, Male Tabaxi Druid 2
Medium (5'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Stealth +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 1000 cp.


Social Check DCs


Ombul Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears just a green suit. He has a hunchback. He keeps his silver hair in a pixie cut. His face is scarred and worn.

Personality: He loves telling others what to do and how they should feel about things. He always tries to repair and not replace. It was this mentality that drove him into the Farmer business.

History: Born to a poor family in the city he treasured whatever gifts he got. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He bought a mace and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is compelled to act according to his religious beliefs; and he wants revenge against brigands

Ideals: Opinionated, Persistence. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Farmer

Voice: Voice breaks

Attributes [hide]

Ombul Goldfound, Male Halfling Bard 16
Small (3'4") Halfling, Neutral Evil (CR 16)
Armor Class 15
Hit Points 125 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 18 (+4)19 (+4) 13 (+1)15 (+2)
Skills Deception +7, Medicine +6
Senses Passive Perception 11
Languages Common, Halfling, Terran, Elven, Undercommon, Draconic
Attacks Melee +7 / 4d10+2, Ranged +9 / 4d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day174443320

Possessions: 10000 gp. Moonstone (40 gp). Jasper (40 gp). Alexandrite (1400 gp). Rhodochrosite (14 gp). Blue quartz (14 gp).


Social Check DCs


Ernest Alston, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing a perfectly clean shirt and pair of pants. His blonde hair has been sun bleached extensively. He is baby faced.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born at the edge of vast forest. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He loathes his own lifestyle; and to be a locksmith again

Flaws: Terse, Depressed. Bonds: Attractive, Rich, Nature, Job. Occupation: Bather

Voice: High pitched and raspy

Attributes [hide]

Ernest Alston, Male Human Warrior 1
Medium (5'0") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)13 (+1) 14 (+2)9 (-1)
Skills Insight +4, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 40 pp.


Social Check DCs


Oblar Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His golden hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He plays an instrument quite well.

History: Oblar was born the youngest of three triplets. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has since lost track of the people in his past.

Motivation: Marry his brother to traveling adventurers; and to unite with his brother

Ideals: Artistic. Flaws: Ugly, Insomniac, Sensitive. Bonds: Poor, Family. Occupation: Architect

Voice: Speaks with back of mouth

Attributes [hide]

Oblar Goldfound, Male Halfling Cleric 12
Small (3'1") Halfling, True Neutral (CR 12)
Armor Class 14
Hit Points 75 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 14 (+2)18 (+4) 15 (+2)13 (+1)
Skills Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Gnoll, Celestial, Ignan, Aquan
Attacks Melee +3 / 3d10-1, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 400 pp. Star ruby (1300 gp). Citrine (40 gp). Sard (40 gp). Aquamarine (1100 gp). Smoky quartz (40 gp). Citrine (40 gp). Jet (60 gp). Peridot (40 gp). White pearl (60 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mindartis Blum, Male Half-Elf [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses in yellow turtlenecks beneath a brown coat with green slacks. His whole body is exceptionally muscular. He keeps his white hair in a flapper bob. This amber eyed southerner is not easily forgotten.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born the only child of a wealthy merchant. His father worked until he suffered an accident while they were digging through a hill for a new route. He had to support his now crippled father and took his father's old job. By chance he met his brother recently and the two have been together since.

Motivation: To reunite with his absent father; and regain custody of his daughter

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Locksmith

Voice: Pronounces difficult words wrong

Attributes [hide]

Mindartis Blum, Male Half-Elf Druid 5
Medium (5'0") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)17 (+3) 17 (+3)15 (+2)
Skills Animal Handling +6, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Elven, Goblin, Celestial, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1453210000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs

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