Theodoric Soames, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a slight overbite and is overall scrawny. His brown hair is braided into rings. His amber eyes peer out from beneath his broad yellow hat.
Personality: He loves telling others what to do and how they should feel about things. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He desires power and/or immortality; and he has money and likes to spend it
Ideals: Opinionated, Gifted. Flaws: Forgetful, Antagonistic. Bonds: Rich, Adventurer. Occupation: Sellsword
Voice: Scottish accent
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 14 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 40 pp.
Heward Wharton, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man is dressed in a clean white cloak covering his clean studded leather. He wears a colorful flower in his auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He dislikes all the random violence that takes place in the east. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Heward was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered poetry. He's also a talented Dilettante, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Pacifist, Optimist, Artistic. Bonds: Attractive, Job. Occupation: Carpenter
Voice: Boston accent
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 11)
Armor Class 13
Hit Points 36 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 8 (-1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
Possessions: 100 pp. Obsidian (12 gp). Freshwater pearl (12 gp).
Hupe Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: This northern man prefers to wear violet pants and tee shirts. His clothes are grease stained in places. His chestnut hair is singed and shortened. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Hupe hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He is a bit of a xeno-phobe, disliking non-Halflings.
History: He was born in the north. Hupe was born on a far northern desert where he grew up under the tutelage of his mother, an expert Cook. He left for the north, certain he would find work there.
Motivation: Halfling compassion.
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Immigrant. Occupation: Cook
Voice: Slurs words
Attributes [hide]
Small (2'10") Halfling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 7 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 8 (-1) | 14 (+2) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Terran, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 300 gp. 1 Chain shirt.
Fax Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a shirt that is too small, which lets his gut show, with a ratty tan coat over it. He wears a top hat to cover his moderate length gold crest. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep red.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is able to make almost anything out of random pieces of junk.
History: Born to a Miller, his mother struggled to pay the bills. His druidic abilities were realized during a raid on his village. He has dedicated himself to building a better kind of golem.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Seamstress
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 4)
Armor Class 11
Hit Points 41 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 15 (+2) | 16 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Infernal, Auran, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. 1 Disguise kit. 1 Magnifying glass.
Wobbles Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: An older man who wears baggy black pantaloons and a tan scarf, he is not a threatening figure. He wears a colorful flower in his auburn hair. He has several tiny amber earrings on each ear.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He invites people to come help in his community garden.
History: When he was but 3 years old his parents immigrated from the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Doesn't want to be a Mortician and was forced into it by his family; and to reunite with his absent mother
Ideals: Philantrophist. Bonds: Attractive, Rich, Immigrant, Family. Occupation: Mortician
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 7)
Armor Class 14
Hit Points 88 (7d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 20 (+5) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +4
Possessions: 100 pp. Tiger eye turquoise (4 gp).
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