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NPC Generator

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Advanced [show]


Marbas Chant, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. His white hair, when down, is lengthy. His eyes are white and catlike.

Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born in a small village he learned the ways of the warrior from his father. Through the years after Marbas was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Marbas's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Adventurer. Occupation: Fortune-teller

Voice: Sore throat, cough

Attributes [hide]

Marbas Chant, Male Tiefling Druid 1
Medium (6'10") Tiefling, Lawful Good (CR 1)
Armor Class 14
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 14 (+2)19 (+4) 14 (+2)16 (+3)
Skills History +6, Investigation +6
Senses Passive Perception 12
Languages Common, Aquan, Undercommon, Goblin, Auran
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 10 pp. Silver-plated steel longsword with jet jewel in hilt (200 gp).


Social Check DCs


Mozikth Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His crest is cut close to his head. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Cursed with lycanthropy at a very young age, Mozikth has worked very hard to control his curse. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozikth fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and balancing his hectic life and new beggar responsibilities is difficult

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Attractive, Nature. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Mozikth Lhamboldennish, Male Dragonborn Commoner 12
Medium (6'5") Dragonborn, True Neutral (CR 12)
Armor Class 11
Hit Points 31 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Athletics +8, Survival +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +8 / 3d10+4, Ranged +5 / 3d10+1, Grapple +6

Possessions: 4000 gp.


Social Check DCs


Habor Justice, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He has the majority of his body covered in plate. His hair is cut close to his head. His face is covered beneath a completely black helmet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has recently gotten a pet goose that steals things from people.

Motivation: He has a rivalry with the Church that dominates his actions; and he is a bit of a kleptomaniac

Ideals: Athletic. Bonds: Criminal record, Religious, Rich. Occupation: Mercenary

Voice: Dutch accent

Attributes [hide]

Habor Justice, Male Tiefling Expert 8
Medium (6'2") Tiefling, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 37 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)19 (+4) 13 (+1)14 (+2)
Skills History +7, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Abyssal, Goblin, Auran, Druidic
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0

Possessions: 1500 gp.


Social Check DCs


Frouse Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His golden hair is long and unkept. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He also has developed a complete distrust of the Mercenary profession.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He struck the Butcher job and began his own company from there.

Motivation: He has passion for adventuring and risk; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Ugly. Bonds: Adventurer, Job, Immigrant, Religious. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Frouse Ningel, Male Gnome Warrior 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)12 (+1) 13 (+1)12 (+1)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Gnome, Druidic
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. 1 Silver holy symbol. 1 Masterwork Artisan’s tools.


Social Check DCs


Dayereth Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many grey ritualistic tattoos. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His auburn hair is thinning but still full. His eyes are violet and he is always smoking a pipe.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a font of random trivia from the lore and stories he has discovered

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and to share knowledge with the world

Ideals: Optimist, Logical. Bonds: Nature, Immigrant, Religious. Occupation: Actor

Voice: Farmer accent

Attributes [hide]

Dayereth Horineth, Male Half-Elf Druid 14
Medium (5'7") Half-Elf, Lawful Good (CR 14)
Armor Class 14
Hit Points 98 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 14 (+2)10 (+0) 16 (+3)9 (-1)
Skills Intimidation +4, Nature +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 4d6+2, Ranged +9 / 4d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day166554433

Possessions: 300 pp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Large well-done wool tapestry (500 gp). Fire opal pendant on a fine gold chain (400 gp). Finely wrought small gold bracelet (20 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). Old masterpiece painting (400 gp). 1 Medium magic item.


Social Check DCs

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