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NPC Generator

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Advanced [show]


Krimmon High-hill, Male Halfling [Permalink]

Personal [hide]

Description: He tends to wear a green poncho over his likewise colored trousers and shirt. His tied-back hair is golden. He wears crescent spectacles with a black brim.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses divination through singing.

History: He got into the Farmer business at a young age. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He wants revenge against illithids; and he has decided he is irredeemable

Ideals: Optimist, Gifted. Bonds: Job, Criminal record, Enemies. Occupation: Farmer

Voice: Soft and mumbly

Attributes [hide]

Krimmon High-hill, Male Halfling Monk 6
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)18 (+4) 12 (+1)14 (+2)
Skills Athletics +3, Religion +7
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Giant, Gnoll, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +7

Possessions: 700 gp.


Social Check DCs


Beast Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He prefers to wear pastel clothing when he does not wear armor. His orange fur is drawn into a tight pony tail with a butterfly scrunchie. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a minor phobia of water and hates getting wet.

History: He was born to a criminal king-pin and mafia family He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has recently gotten a pet goose that steals things from people.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he doesn't get along with people that don't share his tastes

Ideals: Athletic, Impeccable. Flaws: Ugly, Fearful. Bonds: Criminal record, Adventurer. Occupation: Guard

Voice: Breathy voice

Attributes [hide]

Beast Of Winter, Male Tabaxi Expert 5
Medium (5'10") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 9 (-1)14 (+2)
Skills Nature +4, Performance +5
Senses Passive Perception 9
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 2000 sp.


Social Check DCs


Einkil Thrahak, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'0" and wears a lot of dark rich colors, with gold accents. His left leg appears badly burned and disfigured. His black hair is styled in orderly dreadlocks. His green unseeing eyes seem to look past you.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He feeds upon the attention of others.

History: Einkil was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Cursed with a spirit at a very young age, Einkil has worked very hard to control his curse. He's also a talented Herbalist, but doesn't like to broadcast it.

Motivation: Expand his business.

Flaws: Disease. Bonds: Attractive, Job, Poor. Occupation: Engraver

Voice: Speaks fast with a slight lisp

Attributes [hide]

Einkil Thrahak, Male Dwarf Warrior 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 14 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 13 (+1)14 (+2) 12 (+1)16 (+3)
Skills History +4, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Celestial
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4

Possessions: 100 gp.


Social Check DCs


Eberk Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This man wears skinny pants and wears a tan and black robe with the hood down. He is muscular with a powerful set of arms. He wears his black hair down. He has amber eyes and a tan hat with a black feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is the product a well kept family trust fund and as such has never really known need. He moved out east to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is compelled to act according to his religious beliefs; and he has passion for adventuring and risk

Flaws: Depressed. Bonds: Adventurer, Rich, Criminal record, Religious. Occupation: Slave Trader

Voice: Sighs a lot, exhausted

Attributes [hide]

Eberk Torevir, Male Dwarf Commoner 2
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills History +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Draconic
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 310 gp. Red-brown spinel (100 gp).


Social Check DCs


Gerald Yeardley, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses well, wearing white shirts, loose pants, and blazers most of the time. His hair is chestnut and very short. He is baby faced.

Personality: He is fixated on the number 22. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. Brilliant and gifted he never wanted to apply himself. He was granted necromantic powers by his dying brother.

Motivation: Revenge; and several ex partners dislike his way of doing things and want revenge

Ideals: Gifted. Flaws: Insane, Disease. Bonds: Attractive, Enemies. Occupation: Mercenary

Voice: Old Prospector

Attributes [hide]

Gerald Yeardley, Male Human Barbarian 1
Medium (5'10") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 15 (+2)14 (+2) 8 (-1)14 (+2)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Giant, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 400 sp.


Social Check DCs

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