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Advanced [show]


Spring Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His long beige fur is drawn into a two foot long braid. His eyes are copper and he is always smoking a pipe.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: When he was but 4 years old his parents immigrated from the north. He moved from fad to fad and when he turned 15 he discovered music. After a long history of fighting, Spring and his spouse have recently divorced.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Immigrant. Occupation: Assassin

Voice: Shortens vowels

Attributes [hide]

Spring Mirror, Male Tabaxi Expert 11
Medium (5'0") Tabaxi, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 64 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)14 (+2) 17 (+3)12 (+1)
Skills Insight +7, Nature +6
Senses Passive Perception 13
Languages Common, Halfling, Auran
Attacks Melee +4 / 3d8+0, Ranged +8 / 3d8+4, Grapple +4

Possessions: 900 gp. Golden yellow topaz (500 gp). Chalcedony (50 gp). Deep blue spinel (500 gp). Moss agate (5 gp). Malachite (5 gp). Smoky quartz (50 gp). Golden yellow topaz (500 gp).


Social Check DCs


Gerbo Folkor, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He likes to wear darkened spectacles and heavy clothing, no matter the weather. He has moderate length red hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not trust anyone and sleeps with one eye open.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Through the years after Gerbo was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Gerbo's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is currently in port desperately looking for someone to get him out.

Flaws: Insane, Antagonistic, Insomniac. Bonds: Immigrant, Slave. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Gerbo Folkor, Male Gnome Commoner 4
Small (3'8") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)16 (+3) 13 (+1)10 (+0)
Skills Medicine +3, Nature +5
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Goblin, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 300 gp. Emerald (700 gp). 1 Minor magic item.


Social Check DCs


Arannis Nailo, Male Elf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is braided into rings. His hazel eyes dart from person to person to random spaces in the air.

Personality: Overbrimming with self-confidence, Arannis isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He moved from fad to fad and when he turned 15 he discovered music. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Arannis was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the dire rats.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural elven artifacts is his passion

Ideals: Impeccable, Gifted, Artistic. Bonds: Adventurer, Enemies. Occupation: Jeweler

Voice: Uses sign language

Attributes [hide]

Arannis Nailo, Male Elf Druid 8
Medium (5'0") Elf, Chaotic Good (CR 8)
Armor Class 10
Hit Points 29 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 9 (-1)13 (+1) 17 (+3)13 (+1)
Skills Investigation +4, Medicine +6
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 200 gp. Citrine (70 gp). 1 Minor magic item.


Social Check DCs


Zed Elton, Male Half-Orc [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has wavy silver hair. He wears an eyepatch.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a wizard, Zed was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A freak accident while working with his Apothecary father left him crippled. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Philantrophist. Flaws: Ugly, Disease. Bonds: Adventurer, Mentor. Occupation: Miller

Voice: Sleepy voice

Attributes [hide]

Zed Elton, Male Half-Orc Ranger 7
Medium (6'4") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Persuasion +3, Stealth +4
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 500 gp.


Social Check DCs


Cairn Clever, Male Tiefling [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears clothing that is held on in multiple layers but all of it is in poor condition. His chestnut hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Soapmaker

Voice: Scottish accent

Attributes [hide]

Cairn Clever, Male Tiefling Adept 8
Medium (6'7") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 15 (+2)19 (+4) 16 (+3)15 (+2)
Skills Nature +7, Religion +7
Senses Passive Perception 13
Languages Common, Celestial, Dwarven, Undercommon, Druidic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs

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