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NPC Generator

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Advanced [show]


Thoradin Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents, and carries falchions. His tied-back hair is auburn. He wears round tiny glasses practically rammed into his face.

Personality: Thoradin speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He receives visions of the future at random moments

History: Thoradin was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Thoradin fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Fighting, Impeccable, Gifted. Bonds: Attractive, Poor. Occupation: Junk Dealer

Voice: Low range voice

Attributes [hide]

Thoradin Daraln, Male Dwarf Barbarian 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 15 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 16 (+3)15 (+2) 11 (+0)7 (-2)
Skills Animal Handling +2, Stealth +4
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp. 6 Acid flasks.


Social Check DCs


Az-Bror Skelton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'5" when asserting himself. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His brown eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has gone from town to town working and never settling down anywhere, but has fallen for a local Courier. He hasn't told them the truth, but wants to settle down with them.

Motivation: A rival would like him out of the picture; and someone believes him a fraud

Bonds: Attractive, Enemies, Military, Has a crush, Criminal record. Occupation: Herbalist

Voice: Pronounces O like U

Attributes [hide]

Az-Bror Skelton, Male Half-Orc Adept 1
Medium (5'5") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Perception +3, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs


Flogg Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is dressed in an above average manner. His golden hair is heavily combed to the left. His blue unseeing eyes seem to look past you.

Personality: Always inclined to offer people food he seems plenty friendly. Flattery will make him almost putty in your hands.

History: The child of eastern immigrants he idolized his father. A freak accident while working with his Laborer father left him crippled. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend; and wants his loneliness to end

Ideals: Philantrophist. Flaws: Disease, Selfish. Bonds: Attractive, Immigrant. Occupation: Fletcher

Voice: Deep voice with rolling R's

Attributes [hide]

Flogg Tickle, Male Half-Orc Rogue 7
Medium (5'2") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)11 (+0) 10 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 6000 sp.


Social Check DCs


Cask Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tabaxi, and stands approximately 5'1". He usually wears his black robe and has his shield always slung over his shoulder, and his gloved hand is found clutching a shield. He keeps his long red fur kept up in a rat tail. His green eyes have a joyful gleam in them most of the time.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He ran away from his former home and has been making his living as a Apothecary for the past few years.

Motivation: Wants to open a new tavern; and to clean up the streets

Ideals: Impeccable. Bonds: Religious, Rich, Job, Guardian. Occupation: Apothecary

Voice: pre-pubescent

Attributes [hide]

Cask Of Winter, Male Tabaxi Warlock 7
Medium (5'1") Tabaxi, Lawful Good (CR 7)
Armor Class 12
Hit Points 36 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1100 gp.


Social Check DCs


Gerbo Lingenhall, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears silk and lounges about seductively. He is an epitome of beauty. His hair is red, silky, and of moderate length. His blue eyes peer out from beneath his Stetson blue hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born into a rich family. Gerbo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He wants to meet his childhood hero.

Ideals: Joker. Bonds: Attractive, Enemies, Rich, Adventurer. Occupation: Engraver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gerbo Lingenhall, Male Gnome Rogue 13
Small (3'7") Gnome, Neutral Good (CR 13)
Armor Class 11
Hit Points 91 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 17 (+3)14 (+2) 13 (+1)16 (+3)
Skills History +6, Religion +6
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Halfling
Attacks Melee +5 / 4d4+1, Ranged +4 / 4d4+0, Grapple +1

Possessions: 2000 gp. Azurite (10 gp). Chrysoprase (50 gp). Rhodochrosite (10 gp). Chalcedony (50 gp). Eye agate (10 gp). Deep green spinel (60 gp). Rose (50 gp). Black pearl (1300 gp). 1 Medium magic item.


Social Check DCs

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