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NPC Generator

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Advanced [show]


Sapply Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man dresses in red turtlenecks beneath a grey coat with blue slacks. His hair is short and chestnut. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates Gnomes with a passion. As such he is filled with self loathing. He is a ruthless business man, a trait he acquired from his mother.

History: He was born blind and as such lacked many opportunities for work. Sapply liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants to meet his childhood hero; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Racist, Disease. Bonds: Nature, Adventurer. Occupation: Shepherd

Voice: Boston accent

Attributes [hide]

Sapply Gimlen, Male Gnome Cleric 4
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)18 (+4) 15 (+2)13 (+1)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Gnoll, Sylvan, Undercommon
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 16000 cp.


Social Check DCs


Alston Folkor, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a long, red, dusty cloak. He is tall, broad shouldered and powerfully built. He has a small bristly mustache and wavy red hair. His face is covered beneath a completely black helmet.

Personality: A skeptical and narcissistic man, Alston's first love is himself. His second love is also himself. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born several months after his mother was called into army service. When Alston reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature bow.

Motivation: He has a crush on the local Priest; and he desires power and/or immortality

Ideals: Impeccable, Optimist. Bonds: Military, Adventurer, Has a crush. Occupation: Animal Trainer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alston Folkor, Male Gnome Adept 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 18 (+4)16 (+3) 12 (+1)14 (+2)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Gnome, Halfling, Gnoll, Auran
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 50 pp. 1 Breastplate. 1 Banded mail. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


River Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and he perpetually has his greatsword ready. He has moderate length cinnamon fur. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A powerful necromancer made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and he loathes his own lifestyle

Ideals: Fighting, Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Mentor. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

River Running, Male Tabaxi Monk 5
Medium (5'11") Tabaxi, Neutral Evil (CR 5)
Armor Class 10
Hit Points 20 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 9 (-1)14 (+2) 8 (-1)14 (+2)
Skills Athletics +6, Insight +2
Senses Passive Perception 9
Languages Common, Gnoll, Celestial
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Melech Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Tiefling, and stands approximately 6'7". He wears dark leathers with embroidery, and his gloved hand is found clutching a crossbow. He has styled his silver hair well, parting it to the right. His eyes are likewise red. His teeth are white and perfect.

Personality: He is witty, but his monotone delivery comes off as unnerving He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: Born in the west to a Ruler, Melech learned a great deal about his mother's area of expertise. Like his mother and his sister before him, after school he went straight into learning to become a Ruler. He has since married many spouses, only to have them die. He claims to not be responsible.

Motivation: Further expansion of business; and wishes to resurrect an old love

Ideals: Joker. Bonds: Attractive, In love, Job, Slave. Occupation: Ruler

Voice: Mumbles to self between sentences

Attributes [hide]

Melech Rumor, Male Tiefling Ranger 5
Medium (6'7") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)17 (+3) 14 (+2)17 (+3)
Skills History +6, Medicine +5
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Ignan
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Chrysoprase (40 gp). Citrine (40 gp).


Social Check DCs


Nadarr Dhyrktelonis, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His bronze crest is knotted and matted. He has a tattooed face.

Personality: Prone to second guessing himself, he comes off as nervous. He is an amazing painter.

History: Born to a poor family in the city he treasured whatever gifts he got. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Nadarr grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Nadarr. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Poor, Criminal record. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Nadarr Dhyrktelonis, Male Dragonborn Druid 5
Medium (6'6") Dragonborn, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 22 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)16 (+3) 11 (+0)19 (+4)
Skills Arcana +6, Investigation +6
Senses Passive Perception 10
Languages Common, Goblin, Aquan, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1153

Possessions: 200 gp. Black pearl (900 gp). Obsidian (10 gp).


Social Check DCs

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