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Advanced [show]


Vondal Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is heavily combed to the left. His ears are large.

Personality: He is fixated on the number 30. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He also hits on women, regardless of circumstances.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: He's in love; and he has a crush on the local courier

Ideals: Fighting, Athletic. Flaws: Ugly, Insane. Bonds: Rich, Has a crush. Occupation: Interpreter

Voice: Timid voice

Attributes [hide]

Vondal Dankil, Male Dwarf Warlock 5
Medium (3'11") Dwarf, Lawful Good (CR 5)
Armor Class 9
Hit Points 41 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 19 (+4)11 (+0) 13 (+1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. Moonstone (60 gp). Zircon (60 gp). Moonstone (60 gp).


Social Check DCs


Gennal Lathalas, Male Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears very tight pants and wife beaters, though occasionally he sports a grey coat. He has a long chestnut beard with little hanging trinkets. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He acts crazy and hedonistic. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: His parents moved while he was still in utero so he is the first generation to be born here. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is not mentally stable, and does not behave rationally; and he would like to get married and retire

Ideals: Persistence. Flaws: Ugly, Hedonist, Insane. Bonds: Immigrant. Occupation: Layabout

Voice: Nasally tone

Attributes [hide]

Gennal Lathalas, Male Elf Rogue 2
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)12 (+1) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1300 sp. 4 Tanglefoot bags.


Social Check DCs


Whurbin Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a green Stetson hat and green clothes. His skin is fair and his fingers are delicate and long. His tied-back hair is silver. He is very pretty but has cold, dead eyes.

Personality: A deeply religious man he believes everything happens for a reason. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Flaws: Secretive. Bonds: Attractive, Religious, Rich, Adventurer. Occupation: Sellsword

Voice: Speaks through clenched teeth

Attributes [hide]

Whurbin Brazzik, Male Dwarf Aristocrat 2
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)9 (-1) 12 (+1)9 (-1)
Skills Insight +3, Religion +1
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 400 gp. Rose (60 gp). Sardonyx (60 gp).


Social Check DCs


Howard Kettlewhistle, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many violet ritualistic tattoos. He prefers to wear flannel. His blonde hair is long and unkept. He has several tiny topaz earrings on each ear.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also hits on women, regardless of circumstances.

History: When he was but 5 years old his parents immigrated from the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Money/treasure; and he's in love

Ideals: Optimist. Flaws: Ugly. Bonds: Rich, Has a crush, Immigrant. Occupation: Barber

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Howard Kettlewhistle, Male Halfling Barbarian 12
Small (3'3") Halfling, Chaotic Neutral (CR 12)
Armor Class 15
Hit Points 112 (12d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)12 (+1) 15 (+2)15 (+2)
Skills Athletics +5, Medicine +6
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +5 / 3d10+1, Ranged +8 / 3d10+4, Grapple +6

Possessions: 8000 sp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Sun Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear flannel. He is physically well-built. His white fur is kept up in a ponytail inside a broad hat. He has gleaming, smiling yellow eyes.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He has a small toy that he constantly fidgets with.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Sun grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sun. He's since become an addict/alcoholic.

Motivation: He desires power and/or immortality; and seeks redemption

Flaws: Disease, Addict, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Hunter

Voice: Sore throat, cough

Attributes [hide]

Sun Plume, Male Tabaxi Barbarian 7
Medium (5'9") Tabaxi, True Neutral (CR 7)
Armor Class 14
Hit Points 77 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 16 (+3)13 (+1) 12 (+1)15 (+2)
Skills Intimidation +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +7 / 2d8+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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