Tomi Greenleaf, Male Halfling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a white shirt, with a pastel mid length shorts with pastel tights and flats, usually wearing a coat over them. His brown hair is lengthy and is close to two feet long. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born to loving parents in a slum to the west. Brilliant and gifted he never wanted to apply himself. After a long history of fighting, Tomi and his spouse have recently divorced.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Job, Poor. Occupation: Laborer
Voice: Hard of hearing, loud
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 4)
Armor Class 15
Hit Points 22 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 9 (-1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 0 | 0 | 0 |
Possessions: 100 gp. Pink pearl (100 gp).
Kildrak Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His hair is black and curly. He wears a mask on his face.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a minor phobia of water and hates getting wet.
History: He got into the Navigator business at a young age. From there he went from mercenary job to mercenary job. During his travels, Kildrak and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Kildrak discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Kildrak fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Wants to work out more often; and a need for knowledge about a nearby landmark
Ideals: Athletic. Flaws: Fearful, Disease. Bonds: Job, Adventurer. Occupation: Navigator
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 60 gp.
Shivering Of Snakes, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has dyed his greying yellow fur a little too much giving a sharp yellow color. His green unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He never wears the same outfit twice, unless he absolutely has to.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When Shivering reached his early adolescence his Tabaxi father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has never given up on his writing dream.
Motivation: He has passion for adventuring and risk; and he wants nothing more than to rejoin the army
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Attractive, Military. Occupation: Fletcher
Voice: American accent
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 5000 sp. Red-brown spinel (60 gp).
Vondal Glanhig, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a pastel and tan robe with the hood down. His hair is greying and his face has many wrinkles. His blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: His parents moved while he was still in utero so he is the first generation to be born here. He was taken from his home at a very young age. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Philantrophist. Flaws: Ugly, Insomniac. Bonds: Immigrant, Slave. Occupation: Fletcher
Voice: High pitched and raspy
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 80 (12d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 300 pp. Chrysoprase (20 gp). Amber (70 gp).
Corkitron Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: He wears a brown tunic with grey highlights, and long white pants that bunch up around his shoes. He carries a battered scythe and tarnished mace as well. He has dyed his greying black hair a little too much giving a sharp black color. His face is covered beneath a completely black helmet.
Personality: Stoic and calm, he prefers to meditate than take action. He is able to make almost anything out of random pieces of junk.
History: Born in the west to a Roofer, Corkitron learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Corkitron fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Gifted, Impeccable. Bonds: Job. Occupation: Roofer
Voice: Old thin voice
Attributes [hide]
Small (3'1") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 46 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 14 (+2) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Infernal, Druidic
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
Possessions: 100 gp.
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