Senteq Gimlen, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a simple blue robe with tan stripes complete with hood. His blonde hair has been sun bleached extensively. His half smiles and amber eyes are beguiling and draw you in.
Personality: His tongue was cut out and he uses sign language. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was born in the south, but his parents moved at a very young age to the west. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his mother from journeying south to reunite his family. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: He wants revenge against goblins; and many goblins want him driven away
Ideals: Athletic. Flaws: Disease. Bonds: Attractive, Immigrant, Enemies. Occupation: Armorer
Voice: High pitched and raspy
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 34 (9d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 14 (+2) | 11 (+0) | 18 (+4) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +3 / 3d4+0, Ranged +3 / 3d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 4 |
Possessions: 1800 gp.
Uthemar Iathrana, Male Elf [Permalink]
Personal [hide]
Description: This man wears blue leather gloves, a blue jacket, and tight pants, and sports empty pouches on his belt. His brown hair is singed and shortened. He is baby faced.
Personality: He is almost excessively polite to everyone, even when angry. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: He was raised in a white middle class family as the only child. He helped his mother out around the business and became quite the natural. He struck the Locksmith job and began his own company from there.
Motivation: Sabotage a competitor; and to end his boredom
Ideals: Persistence. Flaws: Ugly, Shy, Mundane. Bonds: Job. Occupation: Locksmith
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 18 (+4) | 13 (+1) | 17 (+3) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Druidic, Giant, Infernal
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp.
Hamil Tallfellow, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He dresses like a well dressed Locksmith does. His whole body is exceptionally muscular. His golden hair and beard is wavy and long. His green eyes are slightly larger than normal.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Hamil enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Born to a Ploughman, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg
Flaws: Antagonistic, Hedonist. Bonds: Job, Immigrant, Poor. Occupation: Locksmith
Voice: Spanish accent
Attributes [hide]
Small (3'3") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 17 (+3) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Druidic, Celestial
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 1 Half-Plate.
Bhevek Brightmoon, Male Halfling [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His black hair is unkempt and raggedy. His brown eyes peer out from beneath his top brown hat.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town working and never settling down anywhere, but has fallen for a local Dilettante. He hasn't told them the truth, but wants to settle down with them.
Motivation: He is compelled to act according to his religious beliefs; and he has a crush on the local dilettante
Flaws: Ugly, Shy. Bonds: Poor, Has a crush, Religious. Occupation: Hunter
Voice: Raspy
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 5)
Armor Class 15
Hit Points 36 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 12 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d4-2, Ranged +7 / 2d4+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 90 pp.
Dustin Alston, Male Human [Permalink]
Personal [hide]
Description: He is wearing colorful clothing, dressed as a Apothecary. He wears a small hat to cover his moderate length silver hair. His eyes, though not visible through his cowl, are hazel.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a slaver, Dustin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has dedicated himself to building a better trade route.
Motivation: A deep hatred of drow; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Fearful. Bonds: Enemies, Mentor, Adventurer. Occupation: Apothecary
Voice: Squeaky
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Celestial, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
Possessions: 600 sp. 1 Disguise kit.
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Their contribution stands as a beacon of hope for all adventurers!
