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NPC Generator

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Advanced [show]


Raymond Cooper, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is dressed in earthy colors with a blue and pastel handkerchief worn on his left side. He has done his best to style his blonde hair to look like a famous performer. His eyes, though not visible through his cowl, are amber.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A powerful brothel owner made him what he is. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He now travels the world, in search of power and loot.

Motivation: He would like to get married and retire; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Philantrophist, Fighting. Flaws: Ugly. Bonds: Adventurer, Mentor, Has a crush. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Raymond Cooper, Male Human Rogue 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)13 (+1) 10 (+0)12 (+1)
Skills Investigation +3, Perception +2
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0

Possessions: 130 gp. Amethyst (130 gp).


Social Check DCs


Sindri Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an entirely green suit with black socks and a vest with buckled shoes, and a wedding ring on his right hand. His silver hair is lengthy and is close to two feet long. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Sindri hails from a village terrorized by goblins. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Beggar they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.

Motivation: Many goblins want him driven away; and a deep hatred of goblins

Ideals: Joker. Flaws: Shy. Bonds: In love, Enemies, Family. Occupation: Server

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Sindri Waggletop, Male Gnome Ranger 1
Small (3'5") Gnome, Neutral Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills Medicine +4, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Just what you see.


Social Check DCs


Zaffrab Daergel, Male Gnome [Permalink]

Personal [hide]

Description: A 3'2" eastern man, he very much looks the part of a Hunter. He has a white handlebar mustache and slicked back white hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Zaffrab enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born in the east, but his parents moved at a very young age to the south. He helped his mother out around the business and became quite the natural. He left for the east, certain he would find work there.

Motivation: He feels the way he acts is they only way to get by in the world; and expand his business

Ideals: Impeccable. Flaws: Hedonist. Bonds: Job, Attractive, Immigrant. Occupation: Hunter

Voice: Excited and jittery

Attributes [hide]

Zaffrab Daergel, Male Gnome Sorcerer 4
Small (3'2") Gnome, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 10 (+0)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +2, Survival +2
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Orc
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 13000 cp. 1 Tanglefoot bags. 4 Antitoxin.


Social Check DCs


Randal Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 4'10". He is wearing a tight black one piece outfit complete with pants, hood, and a cape, and his gloved hand is found clutching a mace. His white hair is well kept and his bushy mustache is tapered upwards at the ends. He wears a mask on his face.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. Randal enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Randal was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His first spouse was a Mercenary, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To protect his home; and marry his brother to traveling adventurers

Flaws: Shy, Hedonist. Bonds: Poor, Family, Guardian. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Randal Iranapha, Male Half-Elf Warrior 9
Medium (4'10") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 84 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)11 (+0) 14 (+2)17 (+3)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +3

Possessions: 2000 gp. Golden circlet with four aquamarines (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2400 gp). Gold music box (4000 gp). Jeweled anklet (4000 gp).


Social Check DCs


Carrie Withrethin, Male Elf [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is wearing a long, blue cloak. His chestnut hair is heavily combed to the right. He has blue eyes and a blue hat with a tan feather.

Personality: He snorts whenever he laughs or is feeling confident. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich southern family. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Fletcher for the past few years.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Shy. Bonds: Rich, Job. Occupation: Fletcher

Voice: Pronounces difficult words wrong

Attributes [hide]

Carrie Withrethin, Male Elf Ranger 13
Medium (4'9") Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 99 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 14 (+2)10 (+0)
Skills Athletics +4, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401110

Possessions: 500 pp.


Social Check DCs

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