Pikar Copperkettle, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'4" and is dressed in earthy colors with a blue and tan handkerchief worn on his left side. His left leg appears badly burned and disfigured. His brown hair is cut short with large spiked bangs in the front. His eyes are likewise violet.
Personality: He is fixated on the number 49. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He comes from a rich northern family. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is greedy; and many illithids want him driven away
Flaws: Insane, Impulsive, Antagonistic. Bonds: Rich, Enemies. Occupation: Adventurer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'4") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 46 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Auran, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: Amethyst (60 gp). Onyx (60 gp). Aquamarine (400 gp). Moss agate (5 gp).
Naal Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: He stands about 5'5" and likes to wear darkened spectacles and heavy clothing, no matter the weather. His right leg appears badly burned and disfigured. His blonde hair is cut jaggedly and amateurishly. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Naal hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is harsh and unforgiving.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Naal took refuge in the ruined castle and found the beat up halberd and armor he uses now. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Artistic. Flaws: Insane, Antagonistic. Bonds: Nature. Occupation: Shoemaker
Voice: Sounds elderly
Attributes [hide]
Medium (5'5") Elf, Neutral Good (CR 13)
Armor Class 13
Hit Points 56 (13d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 9 (-1) | 17 (+3) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Druidic, Aquan
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 700 pp. Gold music box (2000 gp). Large well-done wool tapestry (300 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). A small bag of saffron. (90 gp). Eyepatch with mock eye of sapphire and moonstone (500 gp). A delicate silver chain set with a tourmaline (90 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). Brass mug with jade inlays (300 gp). Golden circlet with four aquamarines (6000 gp). Solid gold idol (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Bundrigo Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a greatsword, but if one is not available he will default to his dagger. His attire stands in sharp contrast to his dagger, which is beautifully polished and possesses an ornate carving of a rose on it. He wears a deerstalker hat to hide his balding. His ears are large.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.
History: Bundrigo was raised in a hard working conservative environment. He worked as a nervous Banker and found it very stressful. He struck the Banker job and began his own company from there.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Artistic. Flaws: Ugly, Terse. Bonds: Job. Occupation: Banker
Voice: Low range voice
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 25 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 9 (-1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Halfling, Terran, Draconic, Celestial
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
Possessions: 500 gp. A necklace of small pink pearls (1000 gp).
Gimgen Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a sweet of some kind. He wears very tight pants and wife beaters, though occasionally he sports a tan coat, marred by sweets. His moppish golden hair is in a traditional bowl cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gifted student he started as a Doctor, but he got bored and became a Engraver. He has since lost track of the people in his past.
Motivation: To reunite with his absent father.
Ideals: Justice. Flaws: Ugly. Bonds: Family, Military, Job. Occupation: Engraver
Voice: High pitched, excited
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
Possessions: 70 gp.
Shedinn Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a robe, a symbol of his god around his neck, and a greataxe on his belt. His brass crest is still thick. He wears crescent spectacles with a black brim.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Shedinn was born with his father's beautiful face. A freak accident while working with his Butcher father left him crippled. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Shedinn fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Opinionated. Flaws: Disease, Depressed. Bonds: Attractive. Occupation: Hunter
Voice: Slurs words
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Dwarven, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 37000 sp. Banded agate (14 gp). 1 Minor magic item.
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