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Vrondiss Imbixtellrhyst, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky blue painted plate armor. His rusty crest is slicked back into a classic pompadour. He is very pretty but has cold, dead eyes.

Personality: Vrondiss is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He also hits on women, regardless of circumstances.

History: Born to a pair of adventurers, Vrondiss grew up listening to his mother's many stories. He found a children's book about a Dragonborn Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and wants his loneliness to end

Ideals: Extrovert. Bonds: Poor, Attractive, Has a crush, Adventurer. Occupation: Farmer

Voice: Speaks through clenched teeth

Attributes [hide]

Vrondiss Imbixtellrhyst, Male Dragonborn Fighter 6
Medium (6'8") Dragonborn, True Neutral (CR 6)
Armor Class 12
Hit Points 39 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)12 (+1) 13 (+1)14 (+2)
Skills Deception +5, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 300 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). Fire opal pendant on a fine gold chain (600 gp).


Social Check DCs


Modean Ideal, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a robe, a symbol of the sun god around his neck, and a shortbow on his belt. He wears a deerstalker hat to cover his moderate length brown hair. His white eyes are passionate and lively.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has a small toy that he constantly fidgets with.

History: His parents moved while he was still in utero so he is the first generation to be born here. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He got away from his former life and has fallen to alcoholism.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to protect his home

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Immigrant, Mentor. Occupation: Engraver

Voice: Prounounces S like Z

Attributes [hide]

Modean Ideal, Male Tiefling Wizard 3
Medium (6'1") Tiefling, Neutral Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 8 (-1)16 (+3) 13 (+1)18 (+4)
Skills Deception +6, Nature +5
Senses Passive Perception 11
Languages Common, Dwarven, Halfling, Draconic
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day134210000

Possessions: 200 gp.


Social Check DCs


Cockaby Nucklestamp, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a blue coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has a hunchback. He has no hair. His fierce gray eyes like to dwell on things.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He takes great joy in being the best Dyer in town.

History: From birth he was tutored by a cruel and relentless mentor. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Nothing but the best is good enough for him; and further expansion of business

Ideals: Impeccable. Flaws: Ugly, Mundane. Bonds: Job, Mentor. Occupation: Dyer

Voice: Farmer accent

Attributes [hide]

Cockaby Nucklestamp, Male Gnome Expert 13
Small (3'2") Gnome, Lawful Neutral (CR 13)
Armor Class 14
Hit Points 74 (13d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Undercommon, Giant
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 4000 gp. Alexandrite (1300 gp). Rhodochrosite (12 gp). Onyx (70 gp). Deep green spinel (100 gp). Azurite (12 gp). Black star sapphire (600 gp). Amethyst (100 gp). Red-brown spinel (100 gp). Bloodstone (70 gp). Citrine (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Whurbin Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he prefers to wear blue clothing when he does not wear armor. He keeps his auburn hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: He was born in the west. Whurbin was born on a far western plains where he grew up under the tutelage of his father, an expert Architect. He is untrained/undisciplined, which makes him dangerous.

Motivation: Find a way to reverse the transformation of his brother; and money/treasure

Flaws: Mundane, Insane. Bonds: Rich, Immigrant, Family. Occupation: Architect

Voice: Uses lots of figures of speech

Attributes [hide]

Whurbin Graybeard, Male Dwarf Aristocrat 12
Medium (4'4") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 90 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)16 (+3) 12 (+1)9 (-1)
Skills Acrobatics +5, Survival +5
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Elven, Celestial
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +5

Possessions: 4000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kite On the Mountaintop, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'2" when asserting himself. His beige fur is lengthy and is close to two feet long. This green eyed northerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He comes from a rich northern family. He dropped out of school before completing his studies. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants to get laid; and he is greedy

Ideals: Logical, Fighting. Flaws: Shy. Bonds: Rich, Religious, Has a crush. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Kite On the Mountaintop, Male Tabaxi Monk 9
Medium (6'2") Tabaxi, Chaotic Evil (CR 9)
Armor Class 13
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, History +4
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +6 / 3d4+3, Grapple +3

Possessions: 100 pp. Zircon (20 gp). Deep blue spinel (500 gp). Banded agate (11 gp). Violet garnet (500 gp). Deep blue spinel (500 gp). Rose (20 gp). Golden pearl (50 gp).


Social Check DCs

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