Thoradin Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This petite short man is perpetually holding a chocolate of some kind. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, marred by chocolates. With bright chestnut hair and a scraggly beard. He has brown eyes.
Personality: This man loves writing and to teach people writing more than just about anything. He has a small toy that he constantly fidgets with.
History: The child of a Adventurer, who enjoyed hunting, Thoradin was taken on many hunting expeditions. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He has never given up on his writing dream.
Motivation: Meet up once more with his childhood friend; and he wants to meet his childhood hero
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Adventurer, Nature. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 16 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Halfling, Aquan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 300 sp.
Smoking Fang, Male Tabaxi [Permalink]
Personal [hide]
Description: This malnourished man wears a grey armored body suit, with a simple red line shooting up and back down. His black fur is unkempt and raggedy. His eyes are copper and beady.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: Born to a Scribe, his father struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Poor, Has a crush. Occupation: Glassblower
Voice: American accent
Attributes [hide]
Medium (6'10") Tabaxi, Neutral Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 |
Possessions: 1900 sp.
Harbek Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His attire stands in sharp contrast to his rapier, which is beautifully polished and possesses an ornate carving of a clover on it. His red hair is cut jaggedly and amateurishly. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: From birth he was tutored by a cruel and relentless mentor. He found a children's book about a Dwarf Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now travels the world, in search of power and loot.
Motivation: Doesn't want to be a Fisher and was forced into it by his family; and wants to open a new tavern
Ideals: Optimist. Bonds: Attractive, Job, Mentor, Adventurer, Family. Occupation: Fisher
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +3
Possessions: 700 sp. 1 Masterwork Common Ranged Weapon.
Koeth Amastacia, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a tight fitting brown shirt and pants. His head has been shaved. He has blue eyes.
Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break.
Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Adventurer, Slave. Occupation: Map Maker
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Elf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 29 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Goblin, Gnome, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 100 gp. Large well-done wool tapestry (500 gp). Gold and topaz bottle stopper cork (700 gp). Brass mug with jade inlays (500 gp).
Wobbles Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: He is wearing a long, white, dusty cloak. He keeps his chestnut hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Wobbles was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Wobbles decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it.
Flaws: Emotional, Mundane. Bonds: Criminal record, Rich. Occupation: Armorer
Voice: Whispers
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 7)
Armor Class 12
Hit Points 42 (7d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 18 (+4) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Terran, Dwarven, Druidic
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 2 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Black pearl (700 gp). Amber (130 gp). Deep green spinel (130 gp). Hematite (16 gp). 1 Minor magic item. 1 Minor magic item.
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