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Advanced [show]


Altho Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple burlap shirt and baggy pants. He conceals his crossbow with his veritable burlap sack of a shirt. He wears a Stetson hat to hide his balding. He has a dull look in his brown eyes.

Personality: He has a massive crush on the younger sibling of the Marshal who has hired him part-time. He has a habit of throwing himself into exceedingly dangerous situations.

History: When he was but 3 years old his parents immigrated from the west. He took every job he could get his hands on, but the opportunities for Halflings in the west were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To settle down with his crush; and he desires power and/or immortality

Flaws: Impulsive. Bonds: Has a crush, Immigrant, Adventurer. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Altho Sunmeadow, Male Halfling Adept 6
Small (2'10") Halfling, Chaotic Neutral (CR 6)
Armor Class 15
Hit Points 30 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 300 gp.


Social Check DCs


Oppleby Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: This man stands a little under 3'6" and is a bit bulky. He is very muscular particularly in the legs. He wears many layers of old clothing at all times. His long chestnut hair reaches down to his waist. He has blue eyes.

Personality: He likes to make people angry or surprised. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. His family was turned out during the war. He and his family wandered south to less war torn lands. After a long history of fighting, Oppleby and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Justice. Flaws: Ugly, Antagonistic, PTSD. Bonds: Poor, Religious. Occupation: Armorer

Voice: Hollow voice

Attributes [hide]

Oppleby Scheppen, Male Gnome Commoner 4
Small (3'6") Gnome, Chaotic Good (CR 4)
Armor Class 15
Hit Points 12 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 11 (+0)13 (+1) 14 (+2)14 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Tethren Wisdom, Male Tiefling [Permalink]

Personal [hide]

Description: 5'7" and lanky with angular features, he is an attractive figure. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His long blue hair is drawn into a two foot long braid. He has silver eyes and a blue hat with a grey feather.

Personality: His tongue was cut out and he uses sign language. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Tethren grew up listening to his father's many stories. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and he has passion for adventuring and risk

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Military. Occupation: Interpreter

Voice: Raspy

Attributes [hide]

Tethren Wisdom, Male Tiefling Warlock 4
Medium (5'7") Tiefling, Lawful Evil (CR 4)
Armor Class 11
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)15 (+2) 11 (+0)16 (+3)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 10
Languages Common, Goblin, Sylvan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322000

Possessions: 30 pp. Chrysoberyl (50 gp). Tourmaline (50 gp). Hematite (16 gp). 1 Minor magic item.


Social Check DCs


Morgran Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He is wearing a tight violet one piece outfit complete with pants, hood, and a cape. He wears his hair in dreadlocks. He has a tattooed face.

Personality: Aggressive, abrasive, and angry, Morgran embodies much of what other species detest in the Dwarves. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Through the years after Morgran was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Morgran's mother didn't care for him much, and the feeling was mutual. He now owns his own business.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job, Adventurer. Occupation: Sailor

Voice: Low range voice

Attributes [hide]

Morgran Hammerstone, Male Dwarf Adept 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 101 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 18 (+4)13 (+1) 15 (+2)7 (-2)
Skills Acrobatics +8, Deception +2
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +4 / 3d10+0, Ranged +8 / 3d10+4, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14333200

Possessions: 1000 gp. Chrysoberyl (70 gp). Blue diamond (6000 gp). Golden yellow topaz (1100 gp). Blue star sapphire (1100 gp). Tiger eye turquoise (12 gp). Obsidian (12 gp).


Social Check DCs


Naill Ryoma, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He has a large pastel mantle and cape that has been intricately interwoven into his blue robe. He has moderate length black hair. His eyes are blue.

Personality: He acts crazy and hedonistic. The war was a terrible time for him, and Naill does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born at the edge of vast mountains. When Naill reached his early adolescence his Half-Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Flaws: Hedonist, Depressed. Bonds: Poor, Military, Nature. Occupation: Sculptor

Voice: Slow speaker

Attributes [hide]

Naill Ryoma, Male Half-Elf Bard 4
Medium (4'11") Half-Elf, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)10 (+0) 13 (+1)11 (+0)
Skills Arcana +2, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: Carnelian (80 gp). 1 Masterwork Common Melee.


Social Check DCs

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