Thamuz Grace, Male Tiefling [Permalink]
Personal [hide]
Description: Standing 6'2", this man wears a fancy brown suit. His hair is red and curly. He has gold eyes and a brown hat with a green feather.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Thamuz was born with his father's beautiful face. His martial abilities were realized during a raid on his village. He's also a talented Jeweler, but doesn't like to broadcast it.
Motivation: A strong sense of loyalty to Tiefling people; and further expansion of business
Ideals: Joker, Gifted. Flaws: Racist. Bonds: Attractive, Adventurer, Job. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 22 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 12 (+1) | 13 (+1) | 12 (+1) | 20 (+5) |
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.
Marbas Principle, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a tight fitting tan shirt and pants. He has dyed his greying chestnut hair a little too much giving a sharp chestnut color. His silver eyes have a joyful gleam in them most of the time.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: From birth he was tutored by a cruel and relentless mentor. His father was a soldier and died while he was still young. Marbas was left his father's suit of armor and trained in its use and care. He used his abilities to trick people and travel the world for free.
Motivation: A strong sense of loyalty to Tiefling people; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Greedy, Racist. Bonds: Military, Mentor, Criminal record. Occupation: Map Maker
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'0") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 14 (+2) | 12 (+1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1200 sp. 1 Half-Plate.
Vrondiss Norixius, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a black small hat and black clothes. His green crest is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born to loving parents in a slum to the east. His childhood dream was to be a Map Maker, but he was a colossal failure. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: A need for knowledge about a nearby landmark.
Bonds: Job, Adventurer, Poor. Occupation: Dilettante
Voice: Shortens vowels
Attributes [hide]
Medium (6'8") Dragonborn, True Neutral (CR 7)
Armor Class 11
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 12 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 400 gp.
Gerard Arnuanna, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He dresses in collared shirts and wears a proper scarf over his head. Beneath his clothing is a huge mess of scar tissue. He has a very tight haircut. He has a dull look in his green eyes.
Personality: He exudes charisma. He is a tour de force of persuasion. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: Born in the east to a Cartwright, Gerard learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He tends to his Cartwright job now, and dutifully fulfills any obligations he has.
Motivation: He is unsatisfied with his job.
Ideals: Entrepeneur. Bonds: Slave, Attractive, Job, Family. Occupation: Cartwright
Voice: Squeaky
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 17 (+3) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Sylvan, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
Possessions: 1 Minor magic item.
Windy Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane, and carries shields. His fur is cut close to his head. He has a dull look in his green eyes.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Ruler, but he got bored and became a Unemployed. He has drifted from career to career and currently works as a Unemployed.
Motivation: Doesn't want to be a Unemployed and was forced into it by his family; and further expansion of business
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Poor, Job, Family. Occupation: Unemployed
Voice: Smooth and feminine
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 12 (+1) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 |
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
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