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NPC Generator

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Advanced [show]


Argran Tatum, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with violet lining and desert motifs. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His chestnut hair is long and unkept. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He takes great joy in being the best Tailor in town.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Tailor. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Sabotage a competitor; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Optimist, Justice. Flaws: Ugly. Bonds: Job, Rich. Occupation: Tailor

Voice: Sounds elderly

Attributes [hide]

Argran Tatum, Male Half-Orc Sorcerer 7
Medium (6'10") Half-Orc, Lawful Good (CR 7)
Armor Class 11
Hit Points 33 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills Athletics +6, Deception +4
Senses Passive Perception 10
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126664

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bathin Heal, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is dressed in an above average manner. He has dyed his greying silver hair a little too much giving a sharp silver color. His gold eyes dart from person to person to random spaces in the air.

Personality: He is a Map Maker first and foremost. He believes firmly that knowledge should be universal. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Map Maker job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and a strong sense of loyalty to tiefling people

Flaws: Racist. Bonds: Attractive, Job, Rich, Slave. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Bathin Heal, Male Tiefling Aristocrat 4
Medium (5'2") Tiefling, Lawful Evil (CR 4)
Armor Class 12
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)17 (+3) 12 (+1)12 (+1)
Skills Acrobatics +4, Athletics +3
Senses Passive Perception 11
Languages Common, Auran, Terran, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 1 Darkwood Buckler. 1 Chain shirt. 1 Masterwork studded leather. 1 Masterwork studded leather.


Social Check DCs


John Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: A moderately attractive man, he is constantly adorned with expensive silk clothing, often dyed in bright green and blue, and wears rings and necklaces with large, colorful gems. His hair is short and red. He has a dull look in his blue eyes.

Personality: John hangs on like a leech to those who appreciate him. It was this clingy personality that held back his music career. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: John was born in the north. At a young age he loved to build and create. He has had some formal music training, and achieved minor success. He has never given up on his music dream.

Motivation: Someone believes him a fraud; and he wants revenge against orcs

Ideals: Artistic, Persistence. Flaws: Shy. Bonds: Rich, Attractive, Enemies. Occupation: Laborer

Voice: pre-pubescent

Attributes [hide]

John Shupe, Male Half-Elf Paladin 15
Medium (5'8") Half-Elf, Neutral Evil (CR 15)
Armor Class 13
Hit Points 103 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 13 (+1)15 (+2) 13 (+1)17 (+3)
Skills Insight +6, Intimidation +8
Senses Passive Perception 11
Languages Common, Elven, Ignan, Terran
Attacks Melee +5 / 4d8+0, Ranged +8 / 4d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day140211

Possessions: 1200 pp. Freshwater pearl (5 gp). Black pearl (500 gp). Tourmaline (110 gp). Freshwater pearl (5 gp). Jet (110 gp). Azurite (5 gp). Chrysoberyl (110 gp). Blue sapphire (1500 gp). Jasper (60 gp). Eye agate (5 gp). Zircon (60 gp). 1 Medium magic item.


Social Check DCs


Riardon Galanodel, Male Elf [Permalink]

Personal [hide]

Description: An older man who is dressed in earthy colors with a tan and red handkerchief worn on his right side, he is not a threatening figure. His white hair is drawn into a tight pony tail with a card scrunchie. His gray eyes dart from person to person to random spaces in the air.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Sold as a small child to a brothel owner, Riardon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He has had some formal singing training, and achieved minor success. He has dedicated himself to building a better world.

Motivation: He wants to meet his childhood hero; and sabotage a competitor

Ideals: Artistic. Bonds: Adventurer, Rich, Mentor, Job. Occupation: Weaver

Voice: Slow speaker

Attributes [hide]

Riardon Galanodel, Male Elf Aristocrat 3
Medium (4'9") Elf, Lawful Evil (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Arcana +2, Perception +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1800 sp. Aquamarine (600 gp). Banded agate (6 gp).


Social Check DCs


Amnon Fluke, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a black and brown handkerchief worn on his right side. He is bristling with hidden weapons, mostly tridents and shortspears. He wears his blue hair down. He has several tiny amber earrings on each ear.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born blind and as such lacked many opportunities for work. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His father, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: To find somewhere to settle down; and money/treasure

Flaws: Disease, Mundane. Bonds: Criminal record, Rich, In love, Family. Occupation: Soapmaker

Voice: Mousy voice

Attributes [hide]

Amnon Fluke, Male Tiefling Ranger 7
Medium (6'8") Tiefling, Neutral Evil (CR 7)
Armor Class 10
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)16 (+3) 10 (+0)17 (+3)
Skills Acrobatics +3, Religion +6
Senses Passive Perception 10
Languages Common, Halfling, Sylvan, Goblin
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 40 pp. Bloodstone (50 gp). Rock crystal (50 gp).


Social Check DCs

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