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Advanced [show]


Tim Garrick, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a perfectly clean shirt and pair of pants, he is not a threatening figure. He has a black handlebar mustache and slicked back black hair. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Tim grew up listening to his mother's many stories. Tim was born on a far southern desert where he grew up under the tutelage of his mother, an expert Shipwright. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and expand his business

Flaws: Disease. Bonds: Attractive, Job, Adventurer, Immigrant, Enemies. Occupation: Shipwright

Voice: Smooth and feminine

Attributes [hide]

Tim Garrick, Male Human Wizard 1
Medium (5'8") Human, True Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Persuasion +4, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 90 gp.


Social Check DCs


Mreksh Hshhsstoroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears tight fighting clothing, which leaves very little to the imagination. His crest is copper and very short. His fierce gold eyes like to dwell on things.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove his worth to the world

Ideals: Fighting, Artistic. Flaws: Shy, Impulsive. Occupation: Shipwright

Voice: High pitched, excited

Attributes [hide]

Mreksh Hshhsstoroth, Male Dragonborn Bard 5
Medium (6'3") Dragonborn, Lawful Good (CR 5)
Armor Class 10
Hit Points 24 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Arcana +4, Athletics +5
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: Blue quartz (9 gp). Violet garnet (1400 gp).


Social Check DCs


Joser Swiftwhistle, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears bulky brown painted plate armor. His whole body is exceptionally muscular. His hair is cut close to his head. He wears crescent spectacles with a black brim.

Personality: A skeptical and narcissistic man, Joser's first love is himself. His second love is also himself. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was raised by priests from a young age. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions.

Ideals: Impeccable, Professionalism. Bonds: Immigrant, Religious, Mentor. Occupation: Adventurer

Voice: Soothing and warm

Attributes [hide]

Joser Swiftwhistle, Male Halfling Wizard 8
Small (3'1") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 23 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)14 (+2) 12 (+1)17 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Dwarven
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344332

Possessions: 700 gp. Chrysoprase (20 gp). Jade (100 gp). Carnelian (20 gp). Sard (20 gp).


Social Check DCs


Kipper Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: He is a mite stocky and usually wears his brown robe and has his scimitar always slung over his shoulder. His hair, while still mostly white, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is a Armorer first and foremost. He believes firmly that knowledge should be universal. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Gifted from a young age, Kipper studied abroad. His childhood dream was to be a Navigator, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To reunite with his absent father; and to reunite with his old friends

Ideals: Gifted, Persistence. Bonds: Job, Adventurer, Family. Occupation: Armorer

Voice: Timid voice

Attributes [hide]

Kipper Musgraben, Male Gnome Fighter 3
Small (3'2") Gnome, Lawful Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)12 (+1) 18 (+4)9 (-1)
Skills Animal Handling +6, Persuasion +1
Senses Passive Perception 14
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 2700 sp. Sard (60 gp).


Social Check DCs


Dimble Welber, Male Gnome [Permalink]

Personal [hide]

Description: 3'6" and muscular, this western man dresses well, typically a more casual-formal manner. He has moderate length auburn hair. His eyes are a pleasant blue.

Personality: Dimble is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: Wants to work out more often; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Extrovert. Flaws: Shy. Bonds: Attractive, Criminal record. Occupation: Fortune-teller

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Dimble Welber, Male Gnome Ranger 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)16 (+3) 14 (+2)13 (+1)
Skills Persuasion +3, Religion +5
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Auran, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs

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