Ghesh Shestendeliath, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in red turtlenecks beneath a yellow coat with white slacks. He carries with him a set of bows, each one with a topaz on the hilt. He only wears one on his belt and the other on his back. He has wavy silver crest. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the east to a Mason, Ghesh learned a great deal about his father's area of expertise. His childhood dream was to be a Map Maker, but he was a colossal failure. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Wants to open a new tavern; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Insomniac, Shy. Bonds: In love, Job. Occupation: Mason
Voice: Nasally tone
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 6)
Armor Class 10
Hit Points 52 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 16 (+3) | 10 (+0) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
Possessions: 1000 gp. Sardonyx (70 gp). Chrysoprase (70 gp). Blue quartz (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Rathkran Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and is well dressed, constantly wearing a brown suit, grey shirt, and brown tie. He wears a broad hat to cover his moderate length green crest. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Dyer father left him crippled. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Disciplined. Flaws: Ugly, Insane, Shy, Disease. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 4)
Armor Class 12
Hit Points 10 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 9 (-1) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 500 gp. 1 Alchemist’s fire. 1 Thunderstones. 5 Acid flasks. 1 Thunderstones.
Raam Excellence, Male Tiefling [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears rags and sports a simple walking cane. He has styled his silver hair well, parting it to the left. His gold eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the recently deceased. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: The child of southern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has since lost track of the people in his past.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Family, Immigrant, Religious. Occupation: Map Maker
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Tiefling, True Neutral (CR 14)
Armor Class 10
Hit Points 89 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 11 (+0) | 16 (+3) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Dwarven
Attacks Melee +9 / 4d6+4, Ranged +5 / 4d6+0, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 2 | 1 |
Possessions: 4000 gp. Tiger eye turquoise (7 gp). Chrysoberyl (110 gp). Rich purple corundum (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mûg Mitchell, Male Half-Orc [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He carries a battered trident and tarnished pickaxe as well. His chestnut hair is smooth and relatively long. His face is covered beneath a completely black helmet.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a bit of a xeno-phobe, disliking non-Half-Orcs.
History: Mûg was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Half-Orc activists. He was mortally wounded, saved by a kind and fast-acting Half-Orc doctor. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mûg fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Half-Orc compassion.
Ideals: Fighting, Joker. Flaws: Racist. Bonds: Attractive. Occupation: Priest
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 10 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Windy Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear tan pants and tee shirts. He has styled his yellow fur well, parting it to the left. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a great chef.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His divine abilities were realized during a raid on his village. He became a Herbalist soon after.
Motivation: He is greedy; and tabaxi compassion
Ideals: Gifted. Flaws: Antagonistic, Racist. Bonds: Rich, Job. Occupation: Herbalist
Voice: Excited and jittery
Attributes [hide]
Medium (6'0") Tabaxi, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 14 (+2) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +4
Possessions: 300 gp.
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