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NPC Generator

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Advanced [show]


Tordek Bigtoe, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a brown top hat and brown clothes. With a patchy silver beard and wild silver hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Roofer arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: A need for knowledge about a nearby landmark; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Joker, Fighting. Bonds: Immigrant, Adventurer, Rich. Occupation: Roofer

Voice: Speaks with lips pursed

Attributes [hide]

Tordek Bigtoe, Male Dwarf Expert 10
Medium (3'11") Dwarf, Chaotic Good (CR 10)
Armor Class 11
Hit Points 60 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)8 (-1) 8 (-1)15 (+2)
Skills Acrobatics +5, History +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +3

Possessions: 160 pp. Aquamarine (200 gp). Blue star sapphire (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zepar Music, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a brown small hat and brown clothes. He carries with him a set of tridents on his belt, each one with a emerald on the hilt. He keeps his dark red hair in a flapper bob. His eyes are likewise red.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He believes the world needs to unite to get rid of brigands once and for all.

History: Born to a pair of adventurers, Zepar grew up listening to his mother's many stories. Zepar abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Shy. Bonds: Enemies, Adventurer. Occupation: Cartwright

Voice: Smooth and feminine

Attributes [hide]

Zepar Music, Male Tiefling Warrior 8
Medium (6'7") Tiefling, Lawful Evil (CR 8)
Armor Class 9
Hit Points 74 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Acrobatics +2, Athletics +3
Senses Passive Perception 11
Languages Common, Orc, Undercommon
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +3

Possessions: 800 gp.


Social Check DCs


Tarhun Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a fine chain shirt which he covers with white colored cloaks and clothing. He has moderate length bronze crest. He has several tiny ruby earrings on each ear.

Personality: While he acts the brute, he is far gentler than he would appear. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barber arts, while his mother instructed him in etiquette, music and courtly manner. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered gnolls who tried to eat his hand. He was granted arcane powers by his dying sister.

Motivation: A deep hatred of gnolls; and money/treasure

Ideals: Fighting, Gifted. Bonds: Rich, Enemies. Occupation: Barber

Voice: Uses lots of figures of speech

Attributes [hide]

Tarhun Turnuroth, Male Dragonborn Adept 6
Medium (6'8") Dragonborn, Neutral Good (CR 6)
Armor Class 10
Hit Points 28 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Soames, Male Human [Permalink]

Personal [hide]

Description: He wears a black shirt with thin yellow vertical stripes and white pants. He carries a battered spear and tarnished dagger as well. He has a small bristly mustache and wavy golden hair. His eyes are green.

Personality: Aggressive, abrasive, and angry, Odo embodies much of what other species detest in the Humans. He is a ruthless business man, a trait he acquired from his mother.

History: He was born in a small island village. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Due to his spouse's obsession with being a Mercenary they were divorced and he won custody of their daughter. He worked as a Cartwright, and he later adopted a second daughter.

Motivation: He's repulsed by the PC; and find a way to reverse the transformation of his brother

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Odo Soames, Male Human Expert 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)14 (+2) 14 (+2)12 (+1)
Skills History +4, Nature +4
Senses Passive Perception 12
Languages Common, Ignan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 50 gp. 1 Masterwork Common Melee.


Social Check DCs


Nicholas Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has shaved his head bald. His gray eyes are passionate and lively.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He comes from a rich northern family. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Athletic, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Nicholas Holimion, Male Half-Elf Sorcerer 14
Medium (5'5") Half-Elf, Lawful Evil (CR 14)
Armor Class 13
Hit Points 78 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)11 (+0) 12 (+1)13 (+1)
Skills Athletics +4, Insight +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 4d6-1, Ranged +8 / 4d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366

Possessions: 2000 gp. Malachite (14 gp). Black pearl (1500 gp). Silver pearl (140 gp). Chalcedony (30 gp). Tiger eye turquoise (14 gp). Iolite (30 gp). Onyx (30 gp). Blue sapphire (1200 gp). Onyx (30 gp). Black star sapphire (1200 gp). Lapis lazuli (14 gp). Eye agate (14 gp). Tourmaline (140 gp). Moonstone (30 gp). Deep blue spinel (1500 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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