Pirithin Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.
Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He cannot resist a sob story and will often dote over anyone who has one.
History: He was born in a small desert village. His father took him hunting and taught him how to get in the mind of other creatures. He used his abilities to travel the world and help people.
Motivation: A deep hatred of gnolls; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Athletic, Philantrophist. Bonds: Enemies, Nature. Occupation: Dyer
Voice: American accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 54 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 600 gp. Carnelian (60 gp). Banded agate (13 gp). Blue sapphire (1400 gp).
Aelar Beitz, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'5" and wears a tan coat over a black low-cut shirt, and a deerstalker hat upon his head. His blonde hair is greasy and uncared for. His fierce violet eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was born in the east, but his parents moved at a very young age to the north. Brilliant and gifted he never wanted to apply himself. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Passionate, Gifted. Flaws: Ugly, Shy. Bonds: Immigrant. Occupation: Carter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Ignan, Druidic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 30000 sp.
Norkruuth Lhamboldennish, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He sports a flattop crest cut. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.
Motivation: He feels that his past leaves him morally obligated to help; and to find somewhere to settle down
Flaws: Mundane, PTSD. Bonds: Job, Enemies, Criminal record. Occupation: Fortune-teller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 11 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
Possessions: 100 gp. Jade (50 gp). Sard (70 gp). Jet (50 gp). 1 Everburning torch.
Drifting Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: This man has a large grey mantle and cape that has been intricately interwoven into his black robe. He has a penchant for wearing a ring with an oversized ruby on his left hand. His beige fur, when down, is lengthy. His eyes are blue.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Around other people he will do his best to conceal his emotions and appear jolly.
History: The child of southern immigrants he idolized his father. He moved out west to avoid the crime he committed. He now mingles about in high society.
Motivation: He has decided he is irredeemable.
Flaws: Ugly, Shy. Bonds: Rich, Immigrant, Criminal record. Occupation: Performer
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) | 19 (+4) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
Possessions: 110 gp.
Dabbledob Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'2" and wears bulky black painted plate armor. His red hair is smooth and relatively long. His half smiles and green eyes are beguiling and draw you in.
Personality: Confrontational and typically high on some drug or another. He also has developed a complete distrust of the Slave Trader profession.
History: Dabbledob was born with his father's beautiful face. After coming to the age of reason, Dabbledob took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has taken up work as a Navigator and fed both sides of the war false information with the goal of increasing casualties.
Motivation: To be a Slave Trader again; and sabotage a competitor
Ideals: Gifted. Flaws: Addict, PTSD. Bonds: Attractive, Job. Occupation: Navigator
Voice: Spits and sputters
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 9)
Armor Class 13
Hit Points 42 (9d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Undercommon, Aquan
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 |
Possessions: 1100 gp. Violet garnet (1200 gp).
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Their contribution stands as a beacon of hope for all adventurers!