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Advanced [show]


Dabbledob Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: He is scrawny and has patchy silver stubble. He wears a black collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He has a hunchback. His silver hair is heavily combed to the right. His ears are large.

Personality: He snorts whenever he laughs or is feeling confident. As long as the job gets done he does not care how it got done.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Dabbledob took refuge in the large cave and found the beat up glaive and armor he uses now. He used his abilities to trick people and travel the world for free.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Professionalism. Flaws: Ugly. Bonds: Nature, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Dabbledob Oomtrowl, Male Gnome Rogue 9
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 14 (+2)15 (+2) 16 (+3)16 (+3)
Skills Nature +5, Persuasion +6
Senses Passive Perception 13
Languages Common, Gnome, Auran, Terran
Attacks Melee +1 / 3d4-2, Ranged +4 / 3d4+1, Grapple +1

Possessions: 1100 gp. Azurite (15 gp). Aquamarine (500 gp).


Social Check DCs


Delg Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: This slender man stands about 3'11". He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His moppish blonde hair is in a traditional bowl cut. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He loves his children and doesn't want them to worry about him. He loves to share his writing with anyone who is interested.

History: Delg was born the youngest of three triplets. He moved from fad to fad and when he turned 15 he discovered writing. Due to his spouse's obsession with being a Knight they were divorced and he won custody of their son. He worked as a Sellsword, and he later adopted a second son.

Motivation: Marry his brother to traveling adventurers; and he is compelled to act according to his religious beliefs

Ideals: Disciplined, Artistic. Bonds: Family, Religious. Occupation: Sellsword

Voice: Sounds elderly

Attributes [hide]

Delg Rubyeye, Male Dwarf Aristocrat 8
Medium (3'11") Dwarf, Chaotic Good (CR 8)
Armor Class 11
Hit Points 46 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)12 (+1) 10 (+0)17 (+3)
Skills Performance +6, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven, Abyssal
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Ahrim Shame, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears dull black sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed scimitar, just in case. His red hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Born to a pair of adventurers, Ahrim grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He inherited the family business which he has now maintained for 5 years.

Motivation: He is unsatisfied with his job; and he has passion for adventuring and risk

Flaws: Ugly, Addict. Bonds: Poor, Job, Adventurer. Occupation: Bowyer

Voice: Pronounces O like U

Attributes [hide]

Ahrim Shame, Male Tiefling Bard 5
Medium (5'0") Tiefling, Neutral Good (CR 5)
Armor Class 11
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)12 (+1) 16 (+3)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Terran
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 100 pp. Freshwater pearl (4 gp).


Social Check DCs


Ernest Sheldon, Male Human [Permalink]

Personal [hide]

Description: This man dresses well, wearing pastel shirts, loose pants, and blazers most of the time. He is muscular with a powerful set of arms. His silver hair has been sun bleached extensively. His gray eyes peer out from beneath his feathered pastel hat.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He was born blind and as such lacked many opportunities for work. He struck it rich when he found rare goods in large quantities. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Disciplined. Flaws: Disease. Bonds: Attractive, Religious, Rich. Occupation: Stableman

Voice: Soft and melodious

Attributes [hide]

Ernest Sheldon, Male Human Warrior 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 8 (-1)9 (-1) 15 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 80 gp.


Social Check DCs


Alvyn Fapplestamp, Male Gnome [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He wears a brown coat over a yellow low-cut shirt, and a Stetson hat upon his head. He is an epitome of beauty. His hair is brown and curly. He has gleaming, smiling violet eyes.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: He got into the Jeweler business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has drifted from career to career and currently works as a Jeweler.

Motivation: He's looking for his big break; and wants to raise his children well

Ideals: Fighting. Bonds: Attractive, Job, Family, Adventurer. Occupation: Jeweler

Voice: pre-pubescent

Attributes [hide]

Alvyn Fapplestamp, Male Gnome Expert 12
Small (3'3") Gnome, Chaotic Good (CR 12)
Armor Class 13
Hit Points 52 (12d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 14 (+2)18 (+4)
Skills History +5, Performance +8
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 4000 gp.


Social Check DCs

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