Hobart Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He dresses in white turtlenecks beneath a grey coat with black slacks. His blonde hair is smooth and relatively long. His face is scarred and worn.
Personality: Always inclined to offer people food he seems plenty friendly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Hobart was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Stylist and found it very stressful. He has set out to sabotage the competition.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Ugly, Fearful. Bonds: Poor, Job. Occupation: Stylist
Voice: Spits words with contempt
Attributes [hide]
Small (3'3") Halfling, Lawful Good (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eberdeb Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. With a patchy brown beard and wild brown hair. His eyes are blue.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has a minor phobia of water and hates getting wet.
History: Eberdeb lived on a farm with his father, near the main road leading to a nearby town. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants revenge against giants; and wants to raise his children well
Ideals: Optimist, Justice. Flaws: Fearful. Bonds: Family, Enemies. Occupation: Hunter
Voice: Boston accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 36 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 19 (+4) | 12 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +2
Possessions: 40000 sp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Solid gold idol (200 gp). Eyepatch with mock eye of sapphire and moonstone (1200 gp).
Quarion Goltorah, Male Elf [Permalink]
Personal [hide]
Description: This northern man is wearing a perfectly clean shirt and pair of pants. His clothes are grease stained in places. His hair is long and golden with streaks of blonde, and is pulled back with small blue clips. His beard is blonde, braided, and well cared for. He wears round tiny glasses practically rammed into his face.
Personality: Overbrimming with self-confidence, Quarion isn't afraid of most anything. He has a strong dislike to people who do not believe in Elven unity. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Quarion was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Some 5 years later his spouse died after the birth of his son. Heartbroken, Quarion never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wishes to resurrect an old love.
Ideals: Impeccable, Optimist. Bonds: Attractive, Poor, Immigrant, In love. Occupation: Spy
Voice: Irish accent
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 43 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) | 18 (+4) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Elven, Dwarven, Giant
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 3 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 70 pp.
Gennal Fasharash, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is still thick. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: He hates Half-Elves with a passion. As such he is filled with self loathing. He has all his life been fascinated with writing.
History: He was born a particularly ugly child, much to the horror of his parents. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Poor, Enemies. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 10
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Auran
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
Possessions: 300 gp. Brown-green garnet (150 gp). Pink pearl (150 gp). Peridot (60 gp).
Dustin Pinkerton, Male Human [Permalink]
Personal [hide]
Description: He is generally well dressed albeit a few years behind the times. He carries with him a set of rapiers, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. His half smiles and blue eyes are beguiling and draw you in.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Dustin is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: Dustin lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: His spouse's relatives view him with great suspicion.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Immigrant. Occupation: Dilettante
Voice: Strong lisp
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
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