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Advanced [show]


Bertram Hilltopple, Male Halfling [Permalink]

Personal [hide]

Description: This malnourished man wears a shirt that is too small, which lets his gut show, with a ratty grey coat over it. His auburn hair is unkempt and raggedy. His hazel eyes have a joyful gleam in them most of the time.

Personality: He acts crazy and hedonistic. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.

Motivation: To share knowledge with the world; and he wants random interesting trinkets and junk, hates to throw anything away

Ideals: Logical. Flaws: Ugly, Hedonist. Bonds: Poor, Immigrant. Occupation: Sellsword

Voice: Uses lots of figures of speech

Attributes [hide]

Bertram Hilltopple, Male Halfling Adept 1
Small (3'3") Halfling, Chaotic Good (CR 1)
Armor Class 14
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)13 (+1) 15 (+2)11 (+0)
Skills Intimidation +2
Senses Passive Perception 12
Languages Common, Halfling, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12310000

Possessions: 200 sp. 3 Thunderstones.


Social Check DCs


Ur-Dag Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears suspenders and tan workpants. His shirt is brown, and he wears a heavy tan leather apron most of the time. His blonde hair is singed and shortened. His gray unseeing eyes seem to look past you.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: The child of northern immigrants he idolized his mother. Ur-Dag was born on a far northern island where he grew up under the tutelage of his mother, an expert Guard. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Disease, Antagonistic. Bonds: Immigrant. Occupation: Guard

Voice: Hollow voice

Attributes [hide]

Ur-Dag Harrington, Male Half-Orc Warrior 1
Medium (5'6") Half-Orc, True Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)7 (-2) 17 (+3)13 (+1)
Skills Deception +3, Nature +0
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 1 Masterwork Heavy steel shield.


Social Check DCs


Oskar Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a deerstalker hat to cover his moderate length brown hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He was born to loving parents in a slum to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Junk Dealer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Joker. Flaws: Ugly. Bonds: Poor, Criminal record. Occupation: Junk Dealer

Voice: Indian accent

Attributes [hide]

Oskar Rumnaheim, Male Dwarf Commoner 12
Medium (4'2") Dwarf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 40 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Insight +7, Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Halfling, Druidic
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1

Possessions: Violet garnet (300 gp). Banded agate (13 gp). Rose (20 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bundrigo Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is typically in his Shipwright uniform. He carries a battered club and tarnished warhammer as well. He keeps his brown hair in a flapper bob. He is baby faced.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is obsessed with finding treasure.

History: He was born several months after his mother was called into army service. Bundrigo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He wants to meet his childhood hero; and he has passion for adventuring and risk

Ideals: Fighting. Flaws: Shy. Bonds: Job, Adventurer, Military. Occupation: Shipwright

Voice: Pirate accent

Attributes [hide]

Bundrigo Underbough, Male Halfling Fighter 7
Small (2'10") Halfling, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 58 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)14 (+2) 10 (+0)8 (-1)
Skills Investigation +5, Medicine +3
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Orc
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 40 pp. Sardonyx (40 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp).


Social Check DCs


Baern Loderr, Male Dwarf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a worn and beaten armor. He has a long black beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Baern grew up listening to his father's many stories. He was taken as a slave by a traveling circus and forced to perform He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and he's looking for his big break

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Slave. Occupation: Shipwright

Voice: Irish accent

Attributes [hide]

Baern Loderr, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)13 (+1) 16 (+3)11 (+0)
Skills Sleight of Hand +3, Survival +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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