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NPC Generator

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Advanced [show]


Naill Othronus, Male Half-Elf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a brown and pastel robe with the hood down. He has styled his chestnut hair well, parting it to the right. He wears an eyepatch.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Naill studied abroad. As a young adult he joined a group advocating for an improvement in Half-Elven conditions. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Sabotage a competitor; and half-elven compassion

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Adventurer, Job. Occupation: Brewer

Voice: Eastern European accent

Attributes [hide]

Naill Othronus, Male Half-Elf Ranger 1
Medium (5'0") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)17 (+3) 16 (+3)14 (+2)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 13
Languages Common, Elven, Infernal, Abyssal, Auran
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 sp. Brown-green garnet (160 gp). 1 Masterwork Common Melee.


Social Check DCs


Naeris Horineth, Male Half-Elf [Permalink]

Personal [hide]

Description: A 5'6" northern man, he likes to wear blue tank tops with grey pants. His blonde hair is cut short with large spiked bangs in the front. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. He helped his mother out around the business and became quite the natural. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Insane. Bonds: Job, Rich, Religious, Enemies. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Naeris Horineth, Male Half-Elf Wizard 14
Medium (5'6") Half-Elf, Chaotic Good (CR 14)
Armor Class 10
Hit Points 20 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 8 (-1)17 (+3) 16 (+3)17 (+3)
Skills Nature +8, Survival +8
Senses Passive Perception 13
Languages Common, Elven, Dwarven, Draconic, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1644444332

Possessions: 2000 gp. Silver pearl (50 gp). Red-brown spinel (50 gp). Smoky quartz (60 gp). Banded agate (4 gp). Deep green spinel (50 gp).


Social Check DCs


Malmûg Marlowe, Male Half-Orc [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a red costume with the symbols of luck on his torso. His blonde hair is matted, messy, and big. His eyes are likewise violet.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is obsessed with his god.

History: Born in the south to a Shepherd, Malmûg learned a great deal about his father's area of expertise. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has worked as a Shepherd like his father before him.

Motivation: A rival would like him out of the picture; and to be a locksmith again

Flaws: Ugly, Secretive. Bonds: Religious, Job, Criminal record. Occupation: Shepherd

Voice: Forgets to breathe while speaking

Attributes [hide]

Malmûg Marlowe, Male Half-Orc Commoner 6
Medium (6'0") Half-Orc, Lawful Evil (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Athletics +7, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Orc, Terran
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 8000 sp. White opal (800 gp).


Social Check DCs


Theren Koehlanna, Male Half-Elf [Permalink]

Personal [hide]

Description: This man stands a little under 5'10" and is a bit bulky. He is very muscular particularly in the legs. He wears a blue vest and prefers black and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His auburn hair is long and unkept. His violet unseeing eyes seem to look past you.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Theren was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theren decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels that his past leaves him morally obligated to help; and he is a bit of a kleptomaniac

Ideals: Passionate. Flaws: Ugly, Disease. Bonds: Criminal record, Slave. Occupation: Herbalist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Theren Koehlanna, Male Half-Elf Wizard 13
Medium (5'10") Half-Elf, Lawful Evil (CR 13)
Armor Class 12
Hit Points 17 (13d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 9 (-1)11 (+0) 14 (+2)16 (+3)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1244

Possessions: 100 pp. Aquamarine (200 gp). Amber (140 gp). Smoky quartz (40 gp). Jade (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Cloud Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown tunic with black highlights, and long blue pants that bunch up around his shoes. His black fur is thinning but still full. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is business-like. He takes instructions and follows them to the letter. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: When he was but 3 years old his parents immigrated from the south. His family was turned out during the war. He and his family wandered south to less war torn lands. He left for the south, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's looking for his big break

Ideals: Professionalism, Fighting. Flaws: PTSD. Bonds: Attractive, Nature, Immigrant. Occupation: Butcher

Voice: Uses sign language

Attributes [hide]

Cloud Peak, Male Tabaxi Warrior 4
Medium (5'3") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 12 (+1)13 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp. 2 Tanglefoot bags. 2 Holy water.


Social Check DCs

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