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Advanced [show]


Modean Art, Male Tiefling [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of luck around his neck, and a falchion on his belt. His dark red hair, when down, is lengthy. He has black eyes and a brown hat with a white feather.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He misses his home and complains about the freezing weather, even in summer.

History: He was born several months after his father was called into army service. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Fighting. Flaws: Cynical. Bonds: Poor, Immigrant, Military. Occupation: Sculptor

Voice: Loud with bravado

Attributes [hide]

Modean Art, Male Tiefling Aristocrat 3
Medium (6'1") Tiefling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)14 (+2) 12 (+1)17 (+3)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Gale Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing colorful clothing, dressed as a Actor. His brown fur is long and unkept. His eyes are yellow.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a great chef.

History: He comes from a rich northern family. He struck it rich when he found rare goods in large quantities. He moves from town to town, unable to find a place to settle.

Motivation: Many orcs want him driven away; and he is greedy

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Immigrant, Enemies. Occupation: Actor

Voice: Low range voice

Attributes [hide]

Gale Of Ale, Male Tabaxi Expert 2
Medium (6'7") Tabaxi, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 13 (+1)14 (+2) 13 (+1)10 (+0)
Skills Intimidation +2, Religion +4
Senses Passive Perception 11
Languages Common, Gnoll, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2

Possessions: 1000 cp.


Social Check DCs


Suhnae Rolands, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he very much looks the part of a Fletcher. His black hair is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: A powerful slaver made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fletcher. He has drifted from career to career and currently works as a Fletcher.

Motivation: Many dire rats want him driven away.

Flaws: Ugly. Bonds: Job, Enemies, Mentor, Religious. Occupation: Fletcher

Voice: Speaks with a cold

Attributes [hide]

Suhnae Rolands, Male Half-Elf Ranger 5
Medium (5'8") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)9 (-1) 16 (+3)8 (-1)
Skills Intimidation +2, Survival +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rimple Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears suspenders and grey workpants. His shirt is white, and he wears a heavy grey leather apron most of the time. His chestnut hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He has a massive crush on the younger sibling of the Barber who has hired him part-time. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He comes from a rich northern family. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Optimist. Bonds: Has a crush, Rich, Family. Occupation: Barber

Voice: Australian accent

Attributes [hide]

Rimple Miggledy, Male Gnome Ranger 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 12 (+1)15 (+2) 15 (+2)16 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: Deep green spinel (40 gp).


Social Check DCs


Patrick Hackney, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears skinny pants and wears a black and violet robe with the hood down and is in decent physical shape. He wears his white hair down. He has amber eyes and a black hat with a violet feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: The child of a Animal Trainer, who enjoyed hunting, Patrick was taken on many hunting expeditions. Patrick abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: A need for knowledge about a nearby landmark; and he wants to meet his childhood hero

Ideals: Athletic. Bonds: Has a crush, Adventurer, Nature, Enemies. Occupation: Miller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Patrick Hackney, Male Human Rogue 1
Medium (6'2") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)17 (+3) 9 (-1)12 (+1)
Skills Animal Handling +1, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Dwarven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 500 sp.


Social Check DCs

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